What are you currently playing? [3]
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68 hours to get 88k votes. It's doable. I wouldn't be surprised if the last day sees a burst in votes as everyone rallies to get through the final stretch. It'd be a shame to end between 475k and 500k.
EDIT: Sadly, I cannot seem to connect to the Classic servers at this point in time, so I'll just be playing on one of the member's worlds for now. We should go adventuring sometime!
Yea they've been having connection issues all day due to the massive amount of people trying to connect (or so that's how they've spun it). I'm honestly confused. The way they described this whole event is as if they stumbled across the archived version of the client when going through old servers. I just assumed that was bullshit (why wouldn't they have archived versions of the client backed up since launch and be well aware of that fact?) and that this was just a convenient ploy by the higher ups to make some more money by cashing in on the nostalgia. But they've been having these troubles on and off since they launched the servers, is it honestly possible they didn't anticipate legacy servers would be this popular? Does that mean that Blizzard honestly believes legacy WoW servers wouldn't be popular? If so these devs aren't quite as bright as I thought.
Anyway, I'm heading to bed now but I'll add you when I get on tomorrow.
- nervshatter
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So I downloaded the demo for Gal Gun and this game blows Call of Duty or any other western shooter away.
- liquidus118
- Zeruel
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Got Metal Gear Rising Reveanganenanceanence and played it for a couple hours.
Something about this game just feels wrong. Maybe it's the fact the block button is the attack button and no matter how much I experiment seems completely inconsistent, maybe it's the fact the camera is clearly a third person shooter camera and for some reason flails all over the place when I'm fighting, maybe it's those scarabs which seem to be in every level, I'm not sure. I think it's lots of small things. Overall this game feels like in theory it should be amazing but something about it just completely irritates and underwhelms me. It feels like hack and slashers (or whatever genre you'd call this besides 'action game') of early this generation or the previous generation, but not in a good way. At least I'm enjoying figuring out what I don't like about it.
It's amusing that the Metal Gear canon has become so gargantuan and complicated that I feel like I'm playing a comic book story though. I almost expect little notes to appear in the bottom corner of Ground Zeroes saying get Metal Gear issue #154 for more information! Heck, they sort of did that in MGS4 now that I think about it.
Got Persona 4 Golden too. This is like the JRPG I've always wanted. I love the Silent Hill-esque symbolism stuff, I love the combat system, I love how there's so many things you can do in the normal world so that you really feel like you're building your own character distinct from anyone elses, I love that it's a game where I have to try and strategise against tough enemies for the first time in so long I can't remember, I love the art style of all the UI elements, I love how it's a slice of life show and a murder mystery and a JRPG save-the-world plot all at the same time without feeling disjointed, I love the music and probably a bunch of things I've overlooked.
Something about this game just feels wrong. Maybe it's the fact the block button is the attack button and no matter how much I experiment seems completely inconsistent, maybe it's the fact the camera is clearly a third person shooter camera and for some reason flails all over the place when I'm fighting, maybe it's those scarabs which seem to be in every level, I'm not sure. I think it's lots of small things. Overall this game feels like in theory it should be amazing but something about it just completely irritates and underwhelms me. It feels like hack and slashers (or whatever genre you'd call this besides 'action game') of early this generation or the previous generation, but not in a good way. At least I'm enjoying figuring out what I don't like about it.
It's amusing that the Metal Gear canon has become so gargantuan and complicated that I feel like I'm playing a comic book story though. I almost expect little notes to appear in the bottom corner of Ground Zeroes saying get Metal Gear issue #154 for more information! Heck, they sort of did that in MGS4 now that I think about it.
Got Persona 4 Golden too. This is like the JRPG I've always wanted. I love the Silent Hill-esque symbolism stuff, I love the combat system, I love how there's so many things you can do in the normal world so that you really feel like you're building your own character distinct from anyone elses, I love that it's a game where I have to try and strategise against tough enemies for the first time in so long I can't remember, I love the art style of all the UI elements, I love how it's a slice of life show and a murder mystery and a JRPG save-the-world plot all at the same time without feeling disjointed, I love the music and probably a bunch of things I've overlooked.
- Giji Shinka
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liquidus118 wrote:Something about this game just feels wrong. Maybe it's the fact the block button is the attack button and no matter how much I experiment seems completely inconsistent, maybe it's the fact the camera is clearly a third person shooter camera and for some reason flails all over the place when I'm fighting, maybe it's those scarabs which seem to be in every level, I'm not sure. I think it's lots of small things. Overall this game feels like in theory it should be amazing but something about it just completely irritates and underwhelms me.
Parrying is super easy, you just have to point your analog stick to the direction of your opponent when it's "red eyes" flash and quickly press square. Took only 30 minutes to master it.
Camera controls aren't bad, though a little messy if there are multiple opponents. If you have problems with fighting you can press R2(?) to lock-on.
What you mean it was underwhelming? Too easy? You should've tried at hardest difficulty: Final boss is impossible if you don't have health kits.
(+ it is awesome as hell.)
The game gets better as you play it. I think it's one of the best games i've ever played. I'm already on 4th play through, plus i got the game few days ago.
- InstrumentalityOne
- Strawberries & Peaches
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- CorporalChaos
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To quote my steam recommendation of Kentucky Route Zero:
If you're hesitant about the price, I'd perhaps wait for the second act to come out in April and for me to play through it to give you an idea of where the game's going.
It's a nice mix of a visual novel and a point and click detective game. The story is somewhat reminiscent of Stephen King's "Mrs Todd's Shortcut". Actually, come to think of it, it just feels like Stephen King's americana-style stories in general. It's got the recovering alcoholic, a rural area with a dark history, and a group of people with an interesting secret. The story is rounded off with a nice appalachia/ambient soundtrack, and I'm interested to see how the characters develop once the next act drops in April.
My only concern at this point is the length of the game. The first act is only about an hour long, and if that is any suggestion of the length of the following four acts, I'm not quite sure the $22 (soon to be $25) price tag is quite justified. I'd be a little more comfortable with something in the $15 range, but that's just me. Hopefully the second act will tell which direction the game is going.
If you're hesitant about the price, I'd perhaps wait for the second act to come out in April and for me to play through it to give you an idea of where the game's going.
Occam's Razor: The simplest explanation is generally the correct one.
Essel's Corollary: The simplest explanation is never the fanon one.
Essel's Corollary: The simplest explanation is never the fanon one.
- CorporalChaos
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Not really, it's just a neat little road story. It seems like Kentucky Route Zero is sort of shaping up the same way - it's a story about roads and the chance encounters that you make along them. Which is why I mentioned that it really felt like a Stephen King story in general, maybe a little of Mrs. Todd's Shortcut in specifics.
Occam's Razor: The simplest explanation is generally the correct one.
Essel's Corollary: The simplest explanation is never the fanon one.
Essel's Corollary: The simplest explanation is never the fanon one.
Welp, i'm back to Los Santos in San Andreas, and i'm returning as a god.
I have to admit that even though some of Toreno's missions sucked hard, most of them were pretty interesting. And while he was an unpleasant CIA nutjob, his last request ("Nothing, just go see your brother") Really changes my whole perspective of the man and in some ways make him one of the best/nicest characters of the whole game. That final scene really threw quite an emotional punch.
Also, i really don't get why CJ even bothers helping Sweet with his (small-minded/short-sighted in my opinion) focus on the Grove Street hood. Then again, i guess it's the path of least resistance.
By the way, seeing as i'm already on the last missions, do i want to make sure i have all the gang territories before doing any more "Sweet" missions, or would it be better for me to just leave them as is/no need to conquer the whole city?
I have to admit that even though some of Toreno's missions sucked hard, most of them were pretty interesting. And while he was an unpleasant CIA nutjob, his last request ("Nothing, just go see your brother") Really changes my whole perspective of the man and in some ways make him one of the best/nicest characters of the whole game. That final scene really threw quite an emotional punch.
Also, i really don't get why CJ even bothers helping Sweet with his (small-minded/short-sighted in my opinion) focus on the Grove Street hood. Then again, i guess it's the path of least resistance.
By the way, seeing as i'm already on the last missions, do i want to make sure i have all the gang territories before doing any more "Sweet" missions, or would it be better for me to just leave them as is/no need to conquer the whole city?
"Every line is a joy" -Kaworu Nagisa.
"Nothing great was ever achieved without enthusiasm." - Ralph Waldo Emerson.
"Nothing great was ever achieved without enthusiasm." - Ralph Waldo Emerson.
- liquidus118
- Zeruel
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Been playing it more now. Probably getting close to the end.Giji Shinka wrote:Parrying is super easy, you just have to point your analog stick to the direction of your opponent when it's "red eyes" flash and quickly press square. Took only 30 minutes to master it.
Camera controls aren't bad, though a little messy if there are multiple opponents. If you have problems with fighting you can press R2(?) to lock-on.
What you mean it was underwhelming? Too easy? You should've tried at hardest difficulty: Final boss is impossible if you don't have health kits.
(+ it is awesome as hell.)
The game gets better as you play it. I think it's one of the best games i've ever played. I'm already on 4th play through, plus i got the game few days ago.
SPOILER: Show
Just beat Sam. Fun fight.
My opinion on the game has softened, but I still can't say I really like the game. I still don't know what it is. I still think it's the camera (seriously, why is it designed to flail around and completely switch direction in a fight?) I realised that a lot of the times when I was fucking up it was because I was fighting the camera as much as the enemies. I understand why they made the block button the attack button and really believe they did a sensational job of somehow making that work, but no matter how well they implement it it still fucks up in moments of ambiguity.
Also, the dizzy mechanic or whatever you want to call it is outright stupid. If the player has just taken a large amount of damage (ie they're completely surrounded and being constantly attacked) then making them unable to move for 5 or more seconds makes absolute no sense. Not to mention the fact it's the analogue stick you have to use to 'wake up' meaning that when you CAN control Raiden again you run in circles for an additional second or two because you're still busy hammering the analogue stick.
Overall I think the game is good, but just a couple of issues really get in the way of me enjoying the game. This is exactly the kind of game I should absolutely love, and in moments it really is and most of the time I'm thinking that I should be loving it, yet I don't.
Hopefully the rest of the game makes me realise what I've been missing.
- Giji Shinka
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\/\/00T for the sequel! I thoroughly enjoyed HR, hopefully HD will strive to meet it (and be even better)!
Avatar: The Old Master.
The Moats of Quotes
"Life is becoming more and more indistinguishable from Onion articles." ~Monk Ed
"Oh my gods, that is awesome. I am inclined to forgive both Grant and the dub in general for that." ~Bagheera
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"Look, if loving a clone of your mom is wrong, I don't wanna be right." ~Chuckman
|Why angels fight.|What Bagheera is talking about.|
The Moats of Quotes
"Life is becoming more and more indistinguishable from Onion articles." ~Monk Ed
"Oh my gods, that is awesome. I am inclined to forgive both Grant and the dub in general for that." ~Bagheera
"I don't try to engage in intelligent conversation here anymore."~Chee
"Look, if loving a clone of your mom is wrong, I don't wanna be right." ~Chuckman
|Why angels fight.|What Bagheera is talking about.|
- liquidus118
- Zeruel
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- kuribo-04
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I´m not playing anything right now, I dont have much time. But the last game I was playing was Final Fantasy VII. I´m on the second dissc. It reaaly is very good. And the story reminds me of Eva (The creators of the game saw Eva, I´m sure). I hope I can play all the games created by Hideo Kojima. I bought Metal Gear Solid for PSX some days ago. I also want to play the Team ICO games.
Shinji: "Sooner or later I'll be betrayed... And they'll leave me. Still... I want to meet them again, because I believe my feelings at that time were real."
Ryuko: "I'm gonna knock ya on your asses!"
-Asuka: THINK IN GERMAN!!! -Shinji: Öh... Baumkuchen...
Hayashida: "As game developers, our work is special. All of us here can put smiles on very many people's faces with our work."
~('.'~) (~'.')~ Dancin Kirby
Ryuko: "I'm gonna knock ya on your asses!"
-Asuka: THINK IN GERMAN!!! -Shinji: Öh... Baumkuchen...
Hayashida: "As game developers, our work is special. All of us here can put smiles on very many people's faces with our work."
~('.'~) (~'.')~ Dancin Kirby
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- riffraff11235
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Yes, definitely do this! It's easy if you've got a PS3; just get the HD collection. If all you have is a PS2, you're going to have to search a bit for ICO. Or you could try emulating it since you said you use PSX. Either works.
だから みんな 死んでしまえば いいのに... では, あなたは何故, ココにいるの? ...ココにいても, いいの?
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"Cogito ergo sum." - Rene Descartes
"Men do not quit playing because they grow old; they grow old because they quit playing." - Oliver Wendell Holmes
Avatar: Asuka is superior. That is all.
PSN - riffraff-11235 Feel free to add me. PM me on EGF if you do.
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