NGE: Tactics

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schismatics
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Postby schismatics » Sat Dec 19, 2009 12:11 pm

Here's the special ability of the thing that I picked up.

Special ability: Brick House
Activating this ability during battle/shootings will double the unit's Defence and ATF attributes; but halve the unit's strength and expertise attributes.
This ability can be activated during unisons.
Activating this ability damages your unit's arms, lowering their condition's grade by one. (Green to yellow, yellow to red etc.)

If anyone doesn't want it I'll take it.

@GGSS - Sounds like a plan. :smirk:

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Postby Great Genius Shinji-Sama » Sat Dec 19, 2009 2:30 pm

Hmmmm, precognition or defense eh? Chaz if its okay could I have the foresight? It'd help me decide if using Inazuma would be the best thing to do or not. Schiss, someone else can have brickhouse.
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Postby chazthesilencer » Sun Dec 20, 2009 4:09 am

PC1 – Grey battles. Unfortunately- you cannot battle then move.

Image vs. Image
Phase1: Image vs. Image = No attacks.
Phase2: Image vs. Image = Grey attacks, Big2’s ATF barely nullifies the blow.
Phase3: Image vs. Image = Big2 attacks, Grey’s defence dampens the blow, but still takes 20 dmg.

SimBig2 has turned blue again.

=======================================================

ENEMY COMMANDS:

SimBig1
Move: L11

SimBig2
Move: L19
Battle: K21; EvaUnit 08 Grey PC1

Image vs. Image
Phase1: Image vs. Image = Grey’s defence nullifies Big2’s attack.
Phase2: Image vs. Image = No attacks.
Phase3: Image vs. Image = Both units attack. Big2 takes 80 dmg. Grey takes 50 dmg.

=======================================================

[URL=http://img94.imageshack.us/img94/4325/1304.jpg]Image[/URL]
[url]http://img94.imageshack.us/img94/4325/1304.jpg[/url]

Turn 13 ends.

FYI-
Blue's Scouter wrote: SimBig1
S=40
A=50
D=40
E=50

SimBig2
S=76.6
A=66.6
D=76.6
E=40


=======================================================

It’s December 20th. We’ll be relaxing the “two-day” ruling starting today. If you are able to post your commands over the holiday, please do so; if not- then don’t worry about it. We’ll return to the two-day rule January 2nd.

Turn 14 begins.

Turn Order:
PC2 AyrYntake
PC3 Great Genius Shinji-Sama
PC4 Chowwow
PC5 Legendary
PC6 Schismatics
PC7 Sammaeloo
PC0 Chazthesilencer
PC1 NemZ
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Postby Chowwow » Sun Dec 20, 2009 4:40 am

I'm starting to think that SimBig2's change of color has nothing to do with element: when AyrYntake (Lightening) attacked, he turned blue and when I (Ice) hit him he turned Red. After he attacked AyrYntake again, he turned back green. Note that AyrYntake managed to bloody him back for massive damage with his retaliation shot (was this a chance critical hit?). Then just now he hit NemZ (Fire) and turned blue again!

I'm debating whether to keep with the covering fire while everyone gets into position, or sitting put to regenerate. Legendary and Sammaeloo are in range to run up and go close-quarters next turn (perhaps to set-up for a 3-way unison). A 3-way might be enough to bring him down (btw, SimBig2 just ate 620 damage last turn, I wonder how much else he can take). If you guys do go in close, be sure to at least leave J19 open for me to shoot, unless you like a little blue-on-blue action...

chazthesilencer wrote:
FYI-
Blue's Scouter wrote: SimBig1
S=40
A=50
D=40
E=50

SimBig2
S=76.6
A=66.6
D=76.6
E=40



Bwah?! SimBig 2's stats increased when he changed color?! Does it go down when he turns red, or does it get higher from there?

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Postby AyrYntake » Sat Dec 26, 2009 10:48 am

Maybe they were inherently different from the start. I'm gonna grab that Prog Knife lying there and spring on Big1 when I can.
Move: R8
End turn.
Cirrus, Socrates, particle, decibel, hurricane, dolphin, tulip

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Postby chazthesilencer » Sat Dec 26, 2009 1:29 pm

PC2 – Lemon moves.

[URL=http://img148.imageshack.us/img148/7863/1401vh.jpg]Image[/URL]
[url]http://img148.imageshack.us/img148/7863/1401vh.jpg[/url]

A few clarifications Mr/s Chow-

Chowwow wrote:when AyrYntake (Lightening) attacked, SimBig2 turned blue
and when I (Ice) hit him he turned Red.
^True

After SimBig2 attacked AyrYntake again, he turned back green.
^It wasn’t until the end of your (Chowwow’s) turn SimBig2 turned green

Note that AyrYntake managed to bloody him back for massive damage with his retaliation shot (was this a chance critical hit?).
^The hit was not critical. AyrYntake can explain.

Then just now SimBig2 hit NemZ (Fire) and turned blue again!
^SimBig2 turned blue after NemZ battled it, not the other way round.

SimBig 2's stats increased when he changed color?!
^Upon turning blue, SimBig2’s SADE had shown no changes...

However, since the end of turn 13, the SADE of the enemies still read:

Blue's Scouter wrote: SimBig1
S=40
A=50
D=40
E=50

SimBig2
S=76.6
A=66.6
D=76.6
E=40
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Postby Great Genius Shinji-Sama » Sat Dec 26, 2009 5:24 pm

Bubble gum and lemon, lets team up on #1 since were closer. You guys unison him and I'll hit him with Inazuma Kick. I cant use it as a unison attack, but it does much more damage then I would normally do. Plus if one of you took Brickhouse you shuold be able to take a good deal of damage.
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Postby AyrYntake » Sat Jan 02, 2010 9:28 pm

Right. Let's give it a try.
Pickup S7
Move into cover at Q11.
End turn.
Cirrus, Socrates, particle, decibel, hurricane, dolphin, tulip

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Postby chazthesilencer » Sun Jan 03, 2010 4:45 am

Whoa! It's GGSS's turn now.

We are now returning to the one week rule. Expect the usual PMs to keep coming.

This simple, simulation level has already lasted far longer than I had predicted;
but I'll see it through to its eventual conclusion, despite my other nagging projects.
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Postby Great Genius Shinji-Sama » Sun Jan 03, 2010 10:06 am

Unit 03 Blood
Move R9
End turn
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Postby chazthesilencer » Sun Jan 03, 2010 2:30 pm

PC3 – Blood moves.

[URL=http://img215.imageshack.us/img215/8507/1402.jpg]Image[/URL]
http://img215.imageshack.us/img215/8507/1402.jpg

No changes to enemy SADE…

Over to Chow.
Last edited by chazthesilencer on Mon Jan 04, 2010 3:27 pm, edited 1 time in total.
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Postby Chowwow » Sun Jan 03, 2010 11:49 pm

@ chaz: Sorry that this has taken so long, some people just aren't available all the time.

Anyway, I need to buff out these dents on myself, if no one minds.

Unit-07 Cyan, Chowwow!
Regenerate!

@ Everyone else: I think SimBig 2 is close to death, so a 3-way unison would be an epic way to make sure he goes down this turn.

Let's go!

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Postby Legendary » Tue Jan 05, 2010 2:41 am

I'm down for a threeway unison, but I'm not sure if we can get one this turn.

Therefore, I'll just

REGENERATE

and move into a good position next turn.

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Postby Chowwow » Tue Jan 05, 2010 11:16 pm

Legendary wrote:I'm down for a threeway unison, but I'm not sure if we can get one this turn.

Therefore, I'll just

REGENERATE

and move into a good position next turn.


Um, you know you can move six spaces in one turn, right?

Oh well, let's bring this thing down and go home!

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Postby Legendary » Fri Jan 08, 2010 12:39 am

Yes, I know that, but there's only two units who can move into position this turn. The third unit that's already next to the big guy has already attacked, so he can't unison. I'll threeway next turn.

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Postby chazthesilencer » Tue Jan 12, 2010 2:36 pm

PC4 - Unit regenerates.
PC5 - Unit regenerates.

PC6 - Schismatics has been inactive since 23rd Dec. I’ll use this turn to shift AyrYntake and GGSS further West.
schismatics might have wrote:Unit 04 BubbleGum
Move: S8
Trade Places: Lemon
Trade Places: Blood
Shove: Blood

Lemon can now pick up the knife without moving. Blood can also reach the ReCats next turn, if so desired.

[URL=http://img442.imageshack.us/img442/1053/1403.jpg]Image[/URL]
http://img442.imageshack.us/img442/1053/1403.jpg

Over to Sammaeloo.
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Postby Sammaeloo » Tue Jan 12, 2010 8:29 pm

Unit 06 Purple

Move: F23
Use: Special Ability: Tyson
Seize the day.....by the throat....
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Postby chazthesilencer » Wed Jan 13, 2010 2:42 pm

PC7 – Purple moves and assigns ability.

PC0 – Blue moves and shoves Cyan.
chazthesilencer wrote:Unit 00 Blue
Move: E16
Shove: Cyan
Move: E17

[URL=http://img341.imageshack.us/img341/5811/1404y.jpg]Image[/URL]
http://img341.imageshack.us/img341/5811/1404y.jpg

Over to NemZ.
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Postby Great Genius Shinji-Sama » Wed Jan 13, 2010 2:47 pm

Wait. Im confused :???: you mean the item on the other side of the board? and how does shoving work? I'm sorry I'm a little slow. :shinji_blush:
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Postby NemZ » Wed Jan 13, 2010 3:47 pm

I've got nothing better to do...

Unit 08 Grey

Attack: K20 [S D A]
Move: F21
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