Agentomega wrote:Every Sonic game between Heroes and Generations (excluding those two and the original platformer types). I mean, seriously, Sonic Riders, Secret Rings, 2006 (etc.) were just so out there. 2006 was kind of OK plot-wise, but I found that the controls felt kind of odd and some of the missions are very exacting. But the rest were seriously a no-go IMO.
It's never a good sign when the one of alumni that founded Sonic Team left the company, during the production of one game, because of a desire to move on, while another left much earlier than that due to creative differences.