Favorite Video Games
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Top 10:
1: Super Mario RPG: Legend of the Seven Stars (SNES)
2: Legend of Zelda: Ocarina of Time (N64)
3: Star Wars: Shadows of the Empire (N64)
4: Super Mario World 2: Yoshi's Island (SNES)
5: Legend of Zelda: Oracle of Ages/Seasons (GB)
6: Donkey Kong Country (SNES)
7: Goldeneye 007 (N64)
8: Pokemon (red/blue/yellow) (GB)
9: Super Mario 64 (N64)
10: Mario Kart 64 (N64)
Top 5 PC Games:
1: Every Incarnation of Roller Coaster Tycoon
2: BattleZone
3: Star Trek Voyager: Elite Force
4: Army Men II
5: The House of the Dead
I never had Sega, Xbox, or PSone, and only casually played PS2 games.
1: Super Mario RPG: Legend of the Seven Stars (SNES)
2: Legend of Zelda: Ocarina of Time (N64)
3: Star Wars: Shadows of the Empire (N64)
4: Super Mario World 2: Yoshi's Island (SNES)
5: Legend of Zelda: Oracle of Ages/Seasons (GB)
6: Donkey Kong Country (SNES)
7: Goldeneye 007 (N64)
8: Pokemon (red/blue/yellow) (GB)
9: Super Mario 64 (N64)
10: Mario Kart 64 (N64)
Top 5 PC Games:
1: Every Incarnation of Roller Coaster Tycoon
2: BattleZone
3: Star Trek Voyager: Elite Force
4: Army Men II
5: The House of the Dead
I never had Sega, Xbox, or PSone, and only casually played PS2 games.
Among the people who use the Internet, many are obtuse. Because they are locked in their rooms, they hang on to that vision which is spreading across the world. But this does not go beyond mere ‘data’. Data without analysis [thinking], which makes you think that you know everything. This complacency is nothing but a trap. Moreover, the sense of values that counters this notion is paralyzed by it.
And so we arrive at demagogy. - Hideaki Anno, 1996
And so we arrive at demagogy. - Hideaki Anno, 1996
- Katana
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I can't believe there are people who still know about that game here.
I'd rather go by genre:
Platform
Sonic Adventure 2
Turrican 2
Silhouette Mirage
FPS
Halo 3
Left 4 Dead
BioShock 2
2D shooters
Radiant Silvergun
Ikaruga
Metal Slug 1-3
RPG
Fuck no, I dunno
Beat 'em up
Guardian Heroes
Anarchy Reigns
Streets of Rage 2
Fighting
Capcom vs SNK 2
Virtua Fighter 3: Team Battle
Vanilla Virtua Fighter 5
Mark of The Wolves
Stealth
Splinter Cell: Double Agent
Deus Ex: Human Revolution
Racing
Dirt 2
MSR (Dreamcast)
Adventure
Shenmue 1-2
Twilight Princess
- Giji Shinka
- Test Subject
- Age: 29
- Posts: 2816
- Joined: Jan 26, 2013
- Location: Finland
- Gender: Male
- Giji Shinka
- Test Subject
- Age: 29
- Posts: 2816
- Joined: Jan 26, 2013
- Location: Finland
- Gender: Male
And in what manner exactly is street fighter broken? You fail to provide adequate reasons.
Of course, balance is a difficult matter to fix, especially before the current console era where a patch meant an entire new game release. Nevertheless, at a competitive level fighting games often boil down to knowledge and "yomi", and not just character strength- Look at Kuroda for example, who plays Q, a widely recognized low tier character, but still manages to win tournaments.
Or an even better example, Xian winning evo 2013 with Gen. Gen, yes thats right. The character everyone though wasn't worth the time and was trash. It just goes to show tier lists mean nothing.
Of course, balance is a difficult matter to fix, especially before the current console era where a patch meant an entire new game release. Nevertheless, at a competitive level fighting games often boil down to knowledge and "yomi", and not just character strength- Look at Kuroda for example, who plays Q, a widely recognized low tier character, but still manages to win tournaments.
Or an even better example, Xian winning evo 2013 with Gen. Gen, yes thats right. The character everyone though wasn't worth the time and was trash. It just goes to show tier lists mean nothing.
Last edited by Kaiser on Wed Jul 17, 2013 12:09 pm, edited 1 time in total.
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The path is easiest to see.
The path is easiest to see.
- Giji Shinka
- Test Subject
- Age: 29
- Posts: 2816
- Joined: Jan 26, 2013
- Location: Finland
- Gender: Male
I have SFIV and i don't personally think it's broken game. Controls are pretty good, but not the best. IMO.
Kata-chan is right about the fact that there are too many clone characters, and possibly not enough variation when it comes to movesets.
Well, i haven't played it THAT much, so feel free to prove me wrong.
Kata-chan is right about the fact that there are too many clone characters, and possibly not enough variation when it comes to movesets.
Well, i haven't played it THAT much, so feel free to prove me wrong.
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- Katana
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- Age: 25
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- Location: Fetus of God
- Gender: Female
- Contact:
Giji Shinka wrote:I have SFIV and i don't personally think it's broken game. Controls are pretty good, but not the best. IMO.
Kata-chan is right about the fact that there are too many clone characters, and possibly not enough variation when it comes to movesets.
Well, i haven't played it THAT much, so feel free to prove me wrong.
Play it more and you'll just throw the game away for its brokenness.
There are too many shoto clones as I said, SF is all about Hadouken, Shoryuken and Tatsumaki.
About Alpha 3 V-ism bitches, I recorded long time ago this typical irritating V-Ism player.
I'm not even defending KoF too much because even it features BS like this. Especially in '97.
Too many shotoclones? There are 6. In a cast with more than 30 characters.
Thats still more than most fighting games sans tekken tag 2 and MvC2, which by the way, also has clone characters (Forest law, marshal law, bone and adamantium wolverine, etc...)
Even so, these "shotoclones" very significantly when it comes to their normals, and even their special moves, which though are shared, contain different properties. You can't get away with playing a Ken like Ryu and vise versa. Different links, different combos, different set ups.
KoF also has clones. The very same shoto clones. What are Ryo, Robert, Takuma, and Mr. Karate? You can argue Kyo is one as well. He has a tatsu (lunge kick), an uppercut, and a projectile.
This thread is getting REALLY de-railed so this will be my last post. I'm just trying to point out that these are poor reasons for disliking the game. It has a high execution barrier compared to most others, which turns off a lot of players, but it is still...the cornerstone of fighting games as a genre. If you would throw it away for its brokenness then it wouldn't be one of the best selling fighting game titles currently.
Hindsight is perfect vision,
The path is easiest to see.
The path is easiest to see.
- Katana
- Banned
- Age: 25
- Posts: 1238
- Joined: Feb 08, 2013
- Location: Fetus of God
- Gender: Female
- Contact:
Kaiser wrote:Too many shotoclones? There are 6. In a cast with more than 30 characters.
Thats still more than most fighting games sans tekken tag 2 and MvC2, which by the way, also has clone characters (Forest law, marshal law, bone and adamantium wolverine, etc...)
Even so, these "shotoclones" very significantly when it comes to their normals, and even their special moves, which though are shared, contain different properties. You can't get away with playing a Ken like Ryu and vise versa. Different links, different combos, different set ups.
KoF also has clones. The very same shoto clones. What are Ryo, Robert, Takuma, and Mr. Karate? You can argue Kyo is one as well. He has a tatsu (lunge kick), an uppercut, and a projectile.
Takuma/Mr. Karate doesn't have any uppercut, also if you're talking about KoF '96/NESTS Saga Kyo, he's not a clone, if you're talking about the classic one, then he has fireballs and uppercuts but his two kick moves aren't like Tatsumaki. Also, SNK has Shingo Yabuki which is a "fail" version of Kyo but it is often used and it's a very good character. SF is just overhyped as hell because of it's brokenness, and because it was one of the very first decent 2D fighting games. KoF has a harder and deeper gameplay than most SF games. Talking about Tekken, you have 59 characters and you use only 10 of them and it's also full of clones, but it's a damn Tag game after all, and you can always mash buttons to win on Tekken, which is what most people do online, also the fucking problem with the corner, man, it's annoying.
The more the game is broken, the more people will buy it. VF is the most balanced fighting game that I've found so far, heck yeah, it's slow but at least you can't mash buttons to win and you need skills to play it, and yet it isn't popular as much as Tekken, at least between Western players.
BTW we should make a thread about this instead of derailing this one.
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