Mario 64 HD fan remake
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- Rosenakahara
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Mario 64 HD fan remake
Yeah this is a thing.
Being made by fans:
[url]https://www.youtube.com/watch?v=GLGMPLmgpv8[/url]
hopefully this isn't shut down by Nintendo.
Being made by fans:
[url]https://www.youtube.com/watch?v=GLGMPLmgpv8[/url]
hopefully this isn't shut down by Nintendo.
Last edited by Rosenakahara on Tue Jan 06, 2015 3:45 am, edited 1 time in total.
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You should add to the title that it's a fan remake and not official cause the title you choosed is misleading and may dissapoint many.
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True, as a straight remake available for free it could hurt sales of currently available downloadable content and might cast a shadow over any potential official efforts at an hd remake in the future.
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That was more a port than a remake, and it certainly wasn't HD. Why shouldn't they protect all their options? It's their IP, and that's really all they have to stand on.
There's certainly a place for fangames but Nintendo would be fools not to stomp on this.
There's certainly a place for fangames but Nintendo would be fools not to stomp on this.
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"I'd consider myself a realist, alright? but in philosophical terms I'm what's called a pessimist. It means I'm bad at parties." - Rust Cohle
"Think of how stupid the average person is, and realize that half of 'em are stupider than that." - George Carlin
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"I'd consider myself a realist, alright? but in philosophical terms I'm what's called a pessimist. It means I'm bad at parties." - Rust Cohle
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Well, Valve didn't stopped the Half Life fan remake (Black Mesa) and there are rumors that it will help the team that made it to release it on Steam.
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- ElMariachi
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^
Valve has a policy to hire the really talented modders (the prime example being those who made Counter Strike) and to let be the others as it's good with their PR.
Nintendo has a policy to keep total control over their production, which btw is why Nintendo games never lower their price.
Valve has a policy to hire the really talented modders (the prime example being those who made Counter Strike) and to let be the others as it's good with their PR.
Nintendo has a policy to keep total control over their production, which btw is why Nintendo games never lower their price.
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Kensuke is a military otaku who, at one point, is shown creepily taking pictures of girls to sell. He would clearly fit right in as an animator at Studio Gainax. -- Compiling_Autumn
EoTV is a therapist, EoE is a drill instructor. -- Chuckman
Seriously, that is the most fananked theory I've ever heard, more than Mari being Marty McFly travelling through time to keep her parents (Asushin) together. -- Jäeger
Of course it's their policy and they have every right to protect any franchise they own.
Although this doesn't mean that Nintendo shouldn't be judged about how it operates for example when it comes to fan remakes that can't really harm them in a big way (assuming of course the project continues and Nintendo decides to stop it).
In general i consider Nintendo as a company with a ''hostile'' behaviour when it comes to collaborate with third parties or other competitors. And while with competitors someone could find it normal, Nintendo doesn't seem to appreciate neither the spirit/benefit of friendly competition, something that Sony and Microsoft are doing well.
But this is a discussion for an other time.
Although this doesn't mean that Nintendo shouldn't be judged about how it operates for example when it comes to fan remakes that can't really harm them in a big way (assuming of course the project continues and Nintendo decides to stop it).
In general i consider Nintendo as a company with a ''hostile'' behaviour when it comes to collaborate with third parties or other competitors. And while with competitors someone could find it normal, Nintendo doesn't seem to appreciate neither the spirit/benefit of friendly competition, something that Sony and Microsoft are doing well.
But this is a discussion for an other time.
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- IronEvangelion
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Well I'm pretty sure Nintendo doesn't control the price for used games, that's GameStop's price gouging.
Also why the Hell did you buy a Wii Mini? That shit can't even go online and can only output in 480i...
Also, regarding the Nintendo shutting down this thing, I'm pretty sure Nintendo, as of a few months ago, their official policy regarding fanworks with their games is that if it doesn't make money, they have no problem with it.
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Price had more to do with it than anything else. The Mini was $100 bundled with Mario Kart Wii (which I also wanted, and which cost $25 if I bought it separately). All the standard Wiis I saw at that time were going for about $100-$120 by themselves. I only had $100 to spend, so I decided to get the Wii Mini bundle instead of getting the old Wii and having nothing to play on it for a while. Online play wasn't important to me as I almost never play anything online and Nintendo had shut down its Wii services anyhow. I didn't know about the resolution difference, though. Wasn't the regular Wii limited to 480i as well, or was that 480p?
Oh and on topic, I don't see how that fan remake is going to hurt Nintendo. There are already free mods which greatly improve the models and textures in the PC version of FFVII, yet a great many people (myself included) still want Square-Enix to remake that game themselves. In my experience, a fan remake is never as good as an official remake.
Oh and on topic, I don't see how that fan remake is going to hurt Nintendo. There are already free mods which greatly improve the models and textures in the PC version of FFVII, yet a great many people (myself included) still want Square-Enix to remake that game themselves. In my experience, a fan remake is never as good as an official remake.
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IronEvangelion wrote:Price had more to do with it than anything else. The Mini was $100 bundled with Mario Kart Wii (which I also wanted, and which cost $25 if I bought it separately). All the standard Wiis I saw at that time were going for about $100-$120 by themselves. I only had $100 to spend, so I decided to get the Wii Mini bundle instead of getting the old Wii and having nothing to play on it for a while. Online play wasn't important to me as I almost never play anything online and Nintendo had shut down its Wii services anyhow. I didn't know about the resolution difference, though. Wasn't the regular Wii limited to 480i as well, or was that 480p?
Regular Wii could output in 480p if you had component cables. Also, while online on the Wii for most games, the Wii Shop Channel is still online, so you could still buy Virtual Console titles. Also, and I admit I don't know if this interests you, but the Wii Mini can't install the Homebrew Channel, as far as I know, so the system can't be made region-free and you can't install stuff like Retroarch.
And yeah, going on topic, I know this fan remake is still a work in progress, but it looks soulless. If they keep developing it, I hope they add some faux-Nintendo charm to it.
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It looks like the game has potential but it remains to be seen if it'll be any good. I always enjoyed this game back in the day, but I felt like it really needed to be updated for modern consoles. I didn't really like the DS remake for it...I felt like that was the wrong console to remake it on. It should have gone on the 3DS and gotten the OoT/MM treatment.
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Mario looks like plastic in that video.
I'd never heard this posited as a reason for why Nintendo games retain their value over time. The only reason I've ever heard is that people still want them that much even after all this time. Nintendo's products, I've heard, tend not to sell very well at the beginning but rather employ a "slow burn" strategy of selling "well enough" over a long period of time. I only just got my Wii U within the past 6 months or so, myself, so yeah, I'd buy that interpretation.
I'd never heard this posited as a reason for why Nintendo games retain their value over time. The only reason I've ever heard is that people still want them that much even after all this time. Nintendo's products, I've heard, tend not to sell very well at the beginning but rather employ a "slow burn" strategy of selling "well enough" over a long period of time. I only just got my Wii U within the past 6 months or so, myself, so yeah, I'd buy that interpretation.
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Monk Ed wrote:Mario looks like plastic in that video.
I'd never heard this posited as a reason for why Nintendo games retain their value over time. The only reason I've ever heard is that people still want them that much even after all this time. Nintendo's products, I've heard, tend not to sell very well at the beginning but rather employ a "slow burn" strategy of selling "well enough" over a long period of time. I only just got my Wii U within the past 6 months or so, myself, so yeah, I'd buy that interpretation.
I'm pretty sure that's the reason.
Hell, fuckng Mario Kart Wii is still in the top 100 best sellers for video games on Amazon.com at #73.
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Just so you know, in general, Amazon best sellers are irrelevant for ''measuring'' the sales or the popularity.
Yes the list can give a good image of what's hot right now but it's very vague especially when it comes to old games and systems. For example i remember seeing the PSP quite high for some time (around Octomber i think) and the actual sales were under 5000 for the whole month in USA.
But truth is Mario Kart Wii is still selling well. It is in the Top 100 for 2014 in Germany
[url]http://www.neogaf.com/forum/showpost.php?p=146354807&postcount=151[/url]
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