NGE: Tactics

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chazthesilencer
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Postby chazthesilencer » Sat Mar 06, 2010 4:59 am

PC4 – Cyan barges through. Important Observation- SimBig1 has now turned red.

PC3 – Sorry, you’ll have to sit this one out. Blood has not been dropped and cannot perform independent actions this turn, however- it does automatically regenerate.

[URL=http://img651.imageshack.us/img651/1244/2001e.jpg]Image[/URL]
http://img651.imageshack.us/img651/1244/2001e.jpg

Over to Ayr and Sam.
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Postby Sammaeloo » Sat Mar 06, 2010 2:29 pm

Unit 06 Purple

Move: S15
Seize the day.....by the throat....
I hate mcdonalds because their mascot is a creepy spooky clown who looks like he smells funny. Seriously every time I see ronald I think he's secretly some sort of rapist who turns people into hamburgers. Also their food sucks. -Defectron
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Postby AyrYntake » Mon Mar 08, 2010 5:50 am

Move: D15
Shove: E15
Move: E14

Sorry it's in the wrong order, the last week's been a busy one. I think my actions don't have an effect on Sam's so we could just keep it this way.

@Chow: I'm on 445 HP at the moment, it'll be good enough. You get GGSS and yourself out of harm's way, but watch for that guy at A13.
Cirrus, Socrates, particle, decibel, hurricane, dolphin, tulip

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Postby chazthesilencer » Mon Mar 08, 2010 4:31 pm

PC5 – Green gets shoving.
PC7 – Purple moves.
PC0 – Blue shoves Purple.
chaz wrote: Move: T15
Trade places: Purple
Shove: Purple
Move: U15

[URL=http://img214.imageshack.us/img214/244/2002vq.jpg]Image[/URL]
http://img214.imageshack.us/img214/244/2002vq.jpg

Note- You can battle/shove/do other stuff and still order “exit” in the same turn.

Over to NemZ.
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Postby NemZ » Mon Mar 08, 2010 6:16 pm

Huh, that seemed a lot easier than I expected it to be. Shoving enemies is perhaps a bit broken? Oh well.

Bubblegum
Move: U20
Attack: U19 [S A E]

Grey
Move: C21
Attack: D21 [D S A]
Rest In Peace ~ 1978 - 2017
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Postby chazthesilencer » Thu Mar 11, 2010 5:04 pm

10 separate battles took place in this update, so this time around- I’ve kept the battle summaries short.

PC6 PC1 – BubbleGum and Grey enter battles.

Image vs. Image
SAE vs. EAD
BubbleGum takes 30 dmg, arms dmgd. CloneO takes 80 dmg, DESTROYED.

Image vs. Image
DSA vs. SDA
CloneM takes 65 dmg, DESTROYED.

===========================================================

ENEMY COMMANDS:

PC6 - SimBig1 shoots at BubbleGum. However, the shot is obstructed by SimCloneP. SimCloneP is DESTROYED.

PC4 – SimClones B and Q advance.

Image vs. Image
EAD vs. SEA
Cyan takes 32.5 dmg. CloneB takes 30 dmg.

Image vs. Image
DAE vs. SAE
Both units take 30 dmg, Cyan’s arms were also damaged.

PC5 – SimClones E, F and S advance.

Image vs. Image
ADE vs. SEA
Green takes 30 dmg. CloneE takes 52 dmg.

Image vs. Image
ADE vs. ASE
Green takes 34 dmg, legs dmgd. CloneF takes 52 dmg.

Image vs. Image
ADE vs. DES
Green takes 30 dmg. CloneS takes 52 dmg, legs dmgd.

PC7 – SimCloneR advances.

Image vs. Image
ADS vs. SEA
CloneR takes 15 dmg.

PC0 – SimCloneT advances.

Image vs. Image
EDA vs. SDE
Blue takes 32.5 dmg. CloneT takes 45 dmg.

PC1 – SimCloneW advances.

Image vs. Image
DAS vs. SAE
Grey takes 30 dmg, legs dmgd. CloneW takes 80 dmg, DESTROYED.

===========================================================

Turn 20 ends.

[URL=http://img220.imageshack.us/img220/144/2003g.jpg]Image[/URL]
http://img220.imageshack.us/img220/144/2003g.jpg
Blue's Scouter wrote:SimClone A-X
S=30
A=30
D=30
E=30

SimBig1
S=100
A=110
D=100
E=50

ImageShack will be relieved when this game finally ends.

===========================================================

Turn 21 begins. 4 new enemies have appeared. Evacuate before turn 24.

Turn Order:
PC4 Cyan; Chowwow
PC3 Blood; Great Genius Shinji-Sama (unable to act until dropped)
PC5 Green; AyrYntake
PC7 Purple; Sammaeloo
PC0 Blue; chazthesilencer
PC6 BubbleGum; NemZ
PC1 Grey; NemZ

Exited:
PC2 Lemon; AyrYntake
Us Animay watching evageeks gotta stick together! - Joy Evangelion

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Postby Chowwow » Thu Mar 11, 2010 5:30 pm

lol @ friendly fire.

@ Everyone: EVERYBODY CLEAR OUT! This is turning out to be a clusterfrak!

Well, here goes (takes long drag of his cigarette, then tosses it out)...

Unit-07 Cyan, Chowwow, not leaving without saying goodbye!
Move:B15
Shoot: w/ Gold Positron Cannon, SimCloneE, D14
Image Image Image
Exit: B15

@ GGSS and AyrYntake: Get out! Go, go, go!

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Postby chazthesilencer » Fri Mar 12, 2010 2:32 pm

PC4 – Cyan moves + shoots.
Image vs. Image
Phase1: Image vs. Image = Shot. CloneE takes 150 dmg, OVERKILL.

[URL=http://img66.imageshack.us/img66/945/2101s.jpg]Image[/URL]
http://img66.imageshack.us/img66/945/2101s.jpg

Despite a 60% chance of missing, Cyan's final shot hits home.
Cyan has successfully exited the field and Blood has been automatically dropped onto B15. Blood is free to act on its own again.

Observation- SimBig1 has turned Green.
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Postby Great Genius Shinji-Sama » Fri Mar 12, 2010 10:17 pm

Green Unit, you think you can get past all the clones on your own? How much health you got? If youre in the green I'm just going to bail while the bailing's good.
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Postby Chowwow » Sat Mar 13, 2010 2:12 am

Great Genius Shinji-Sama wrote:Green Unit, you think you can get past all the clones on your own? How much health you got? If youre in the green I'm just going to bail while the bailing's good.


I shot an opening for AyrYntake just for that reason, so he should be able to run. He could exit on his next turn, but you need to exit first since you are over the LP. Besides, I don't think you can still move, can you?

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Postby AyrYntake » Sat Mar 13, 2010 4:49 am

Have I equipped my prog knife?
Battle: E15
Cirrus, Socrates, particle, decibel, hurricane, dolphin, tulip

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Postby chazthesilencer » Sat Mar 13, 2010 6:41 am

@GGSS - I'll be needing a final decision there, buddy.

@Ayr - Prog knife is equipped. For absolute clarification, the board (minus battle decorations) looks like this right now:

Image

Green now has an open passage to the LP, you can thank Chow for that one.
We won't implement your battle command just yet- best wait for GGSS to take his turn and go from there. (Sticking to the turn order)
Of course- it's up to you if you want to stay where you are and hack and slash your way through of a horde of enemies :]

I failed to update you all on the status of the new enemies:
Blue's Scouter wrote:SimClone A-X
S=30
A=30
D=30
E=30

BluClone & £ $ %
S=50
A=50
D=50
E=50


SimBig1
S=40
A=50
D=40
E=50
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Postby AyrYntake » Sat Mar 13, 2010 8:51 am

Green is green. GGSS, you may take your leave.
Cirrus, Socrates, particle, decibel, hurricane, dolphin, tulip

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Postby Great Genius Shinji-Sama » Sat Mar 13, 2010 10:07 am

In that case

Unit 03 Blood
Exit Launchpad
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Postby NemZ » Sat Mar 13, 2010 2:54 pm

Even if Chowwow didn't kill the one at the top Legendary could have just shoved it asside and casually strolled to the launch pad anyway. Swarm tactics don't work at all in this system to keep people pinned down unless the enemy mob is at least 2 ranks deep.

There's absolutely nothing stopping all of us from leaving this turn.
Rest In Peace ~ 1978 - 2017
"I'd consider myself a realist, alright? but in philosophical terms I'm what's called a pessimist. It means I'm bad at parties." - Rust Cohle
"Think of how stupid the average person is, and realize that half of 'em are stupider than that." - George Carlin
"The internet: It's like a training camp for never amounting to anything." - Oglaf
"I think internet message boards and the like are dangerous." - Anno

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Postby chazthesilencer » Sat Mar 13, 2010 3:50 pm

...and NemZ spots the weakness in the enemy's plan. Some of our units were in serious danger of immobilisation however, things could have turned ugly then...

PC3 - Blood successfully exits the field. B15 is now unoccupied.

It's all elementary now, just got to receive the commands of our remaining players and make it all official.

Turn Order:
PC5 Green; AyrYntake
PC7 Purple; Sammaeloo
PC0 Blue; chazthesilencer
PC6 BubbleGum; NemZ
PC1 Grey; NemZ

Exited:
PC2 Lemon; AyrYntake
PC4 Cyan; Chowwow
PC3 Blood; Great Genius Shinji-Sama
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Postby AyrYntake » Sun Mar 14, 2010 3:28 pm

Well then, I'll be sensible. Let's make this thing official.
Move: B15
Exit
Cirrus, Socrates, particle, decibel, hurricane, dolphin, tulip

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Postby Sammaeloo » Mon Mar 15, 2010 1:23 am

Activate Ability: Tyson

Battle: V14; SimCloneR
ImageImageImage
Exit
Seize the day.....by the throat....
I hate mcdonalds because their mascot is a creepy spooky clown who looks like he smells funny. Seriously every time I see ronald I think he's secretly some sort of rapist who turns people into hamburgers. Also their food sucks. -Defectron
Our plumbing is messed up and my dad will not call anybody because he's a cheap asshole. Fuck you old man, fucking call someone. Some of us want to stay sanitary. -backseatjesus

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Postby NemZ » Mon Mar 15, 2010 1:35 am

Bubblegum
Move: V21
Exit

Grey
Move: B21
Exit
Rest In Peace ~ 1978 - 2017
"I'd consider myself a realist, alright? but in philosophical terms I'm what's called a pessimist. It means I'm bad at parties." - Rust Cohle
"Think of how stupid the average person is, and realize that half of 'em are stupider than that." - George Carlin
"The internet: It's like a training camp for never amounting to anything." - Oglaf
"I think internet message boards and the like are dangerous." - Anno

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Postby chazthesilencer » Mon Mar 15, 2010 12:35 pm

PC7 – Purple unleashes its fists of fury.

Image vs. Image
Phase1: Image vs. Image = Purple takes 2.5 dmg.
Phase2: Image vs. Image = CloneR takes 15 dmg.
Phase3: Image vs. Image = CloneR takes 75 dmg, DESTROYED.

Purple goes out with a bang. Exits successfully.

PC0 – Blue moves to V15, exits.

PC6 PC1 – Grey and BubbleGum exit successfully.

=======================================================

Image
If ImageShack is giving you trouble: http://img57.imageshack.us/img57/9900/2102i.jpg

All pilots have exited the field.
Turn 21 ends. Game Over. Congratulations, players.

=======================================================

Here’s a rundown of the statistics for NGE: Tactics, Game 01, “Tutorial”:

Lots of numbers and general TL;DR Make use of the Ctrl+F “PC#" function.  SPOILER: Show
Image
PC0 - Pilot: Chazthesilencer
Battles and shots (ordered) = 5
Unisons = 3
Battles and shots (victim of) = 3
Total conflicts = 9

Kills = 1. Simangel II

Most damage dealt in one conflict = 90
Least damage dealt in one conflict =10
Total damage dealt = 427.5

Most damage received in one conflict = 167.5
Least damage received in one conflict = 32.5
Total damage received = 562

Total HP regained = 260

=======================================================

Image
PC1 - Pilot: NemZ
Battles and shots (ordered) = 10
Unisons = 3
Battles and shots (victim of) = 5
Total conflicts = 15

Kills = 5. SimAngel VII, Simangel VIII, SimcloneN, SimcloneM, SimcloneW

Most damage dealt in one conflict = 160
Least damage dealt in one conflict =10
Total damage dealt = 949.2

Most damage received in one conflict = 135
Least damage received in one conflict = 30
Total damage received = 616.6

Total HP regained = 510

=======================================================

Image
PC2 - Pilot: AyrYntake
Battles and shots (ordered) = 6
Unisons = 0
Battles and shots (victim of) = 5
Total conflicts = 11

Kills = 1. SimAngel V

Most damage dealt in one conflict = 240
Least damage dealt in one conflict =10
Total damage dealt = 690

Most damage received in one conflict = 286
Least damage received in one conflict = 30
Total damage received = 606.25

Total HP regained = 32

=======================================================

Image
PC3 - Pilot: Great Genius Shinji-Sama
Battles and shots (ordered) = 4
Unisons = 0
Battles and shots (victim of) = 1
Total conflicts = 5

Kills = 3. Simangel IV, SimBlu MM, SimBig2

Most damage dealt in one conflict = 132.5
Least damage dealt in one conflict = 45
Total damage dealt = 406.85

Most damage received in one conflict = 288.3
Least damage received in one conflict = 30
Total damage received = 318.3

Total HP regained = 30

=======================================================

Image
PC4 - Pilot: Cyan
Battles and shots (ordered) = 6
Unisons = 2
Battles and shots (victim of) = 12
Total conflicts = 20

Kills = 2. SimAngel VI, SimcloneE

Most damage dealt in one conflict = 130
Least damage dealt in one conflict = 10
Total damage dealt = 1225

Most damage received in one conflict = 72.5
Least damage received in one conflict = 2.5
Total damage received = 527.5

Total HP regained = 140

=======================================================

Image
PC5 - Pilot: Legendary, AyrYntake
Battles and shots (ordered) = 4
Unisons = 4
Battles and shots (victim of) = 5
Total conflicts = 13

Kills = 2. SimAngel I, SimBlu CC

Most damage dealt in one conflict = 165
Least damage dealt in one conflict = 13
Total damage dealt = 621

Most damage received in one conflict = 199.5
Least damage received in one conflict = 30
Total damage received = 567.5

Total HP regained = 442

=======================================================

Image
PC6 - Pilot: Smothmoth, schismatics, NemZ
Battles and shots (ordered) = 7
Unisons = 3
Battles and shots (victim of) = 3
Total conflicts = 12

Kills = 2. SimBlu TT, SimCloneO

Most damage dealt in one conflict = 132.5
Least damage dealt in one conflict = 40
Total damage dealt = 667.5

Most damage received in one conflict = 90
Least damage received in one conflict = 30
Total damage received = 330

Total HP regained = 225

=======================================================

Image
PC7 - Pilot: Sammaeloo
Battles and shots (ordered) = 6
Unisons = 1
Battles and shots (victim of) = 4
Total conflicts = 11

Kills = 2. SimAngel III, SimBlu VV

Most damage dealt in one conflict = 90
Least damage dealt in one conflict = 5
Total damage dealt = 550

Most damage received in one conflict = 100
Least damage received in one conflict = 2.5
Total damage received = 471.5

Total HP regained = 270
Here are a few Honours + Awards, for Fun.  SPOILER: Show
Image
Unit 08 Grey; honours:
Most Aggressive unit- Actively initiated 10 conflicts.
Team Leader- Initiated 3 unison assaults.
Bullet-Proof- Received no enemy shots.
Deadliest Unit– Most kills. 5.
Most damaged Unit- Received the most damage overall. -616.6 HP
Bandage Award- Regained the most HP overall. +510 HP

Image
Unit 05 Lemon; honours:
Bullet-magnet- Received the most enemy shots. 2 (tied)
Lone Wolf- Involved in no unison assaults.
Friendliest Unit– Least kills. 1.
Strongest Unit– Most damage dealt in one battle. 240 HP
Undertaker award- Only unit to be deactivated and re-activated.

Image
Unit 03 Blood; honours:
Lone Wolf- Involved in no unison assaults.
Least victimised unit- Attacked the least of any other unit. 1 time.
Passivist award- Actively initiated the fewest conflicts. 4. Also involved in the fewest conflicts overall. 5.
Least Endurable Unit – Least damage dealt overall. 406.85 HP
Least Damaged Unit- Least damage received overall. -318.3 HP
Hero Award- Rescued SimEva.
Cripple Award- Immobilised more than any other unit. 3 times.

Image
Unit 07 Cyan; honours:
Sniper award- Most shots fired. 6.
Most victimised unit- Attacked more times than any other unit. 12.
Most traumatised pilot- Involved in the most conflicts overall. 20.
Most Enduring Unit- Most damage dealt overall. 1225.
Sloth Award- Most turns spent regenerating. 4 times.
Rambo Award- First unit to destroy enemy unit.

Image
Unit 02 Green; honours:
Team-player award- Involved in the most unisons. 4.
Least aggressive unit- Actively initiated only 4 conflicts.

Image
Unit 04 BubbleGum; honours:
Bullet-magnet- Received the most enemy shots. 2 (tied)
Hero Award- Rescued SimEva.

Image
Unit 06 Purple; honours:
Bullet-Proof- Received no enemy shots.
Weakest Unit- Least damage dealt in one battle. 5 HP
Hero Award- Rescued SimEva.

Well, what was supposed to be a quick, short (2 months, tops), break for me began 20th September 2009; that break would go on to last until 15th March 2010.
My precognition abilities always were questionable, but…wow.

ImageShack has had to host a lot of board images; I’ve had to send more PMs than I’ve ever had do to before; there have been leavers; unutilised features (I never did manage to make use of our affinity choices); misunderstandings; mistakes; confusions; botches; some rage; long, long posts, and (hopefully) some fun too.

There were certain features and rules that could still do with a tweak, but overall, I was happy with the way things turned out.

All that’s left to say is a big “thank you” to players:
AyrYntake, Chowwow, Great Genius Shinji-Sama, Legendary, NemZ, Sammaeloo, Schismatics and Smothmoth.

With especially big “thank you””s to AyrYntake, Chowwow, Great Genius Shinji-Sama, NemZ and Sammaeloo; for staying with the game from start to finish.

Now, go treat yourselves to some sweet dessert. Preferably not cake, unless it’s low-cal... :]
[/spoiler]
Us Animay watching evageeks gotta stick together! - Joy Evangelion


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