Search found 9 matches

by Olympus Mons
Tue Sep 07, 2010 11:35 pm
Forum: Fan Works
Topic: Adeptus Evangelion: A Neon Genesis Evangelion RPG
Replies: 45
Views: 25294

If would be cool (since your focusing on other things) would it be alright if I pitched some origin paths to you gus Go ahead. On the subject of the earlier suggested ones we actually liked the idea of "Guilty" and it's very likely that it'll be included in a future release.
by Olympus Mons
Tue Sep 07, 2010 11:25 pm
Forum: Fan Works
Topic: Adeptus Evangelion: A Neon Genesis Evangelion RPG
Replies: 45
Views: 25294

But regular manufactured are clones with some angelic dna, but no angelic soul, correct? Yes/No? No, and actually no to the earlier question. Regular Manufactured are whatever you want them to be and whatever would make a good story. Same with Angel Hybrid, though it does generally imply that Hybri...
by Olympus Mons
Tue Sep 07, 2010 9:04 pm
Forum: Fan Works
Topic: Adeptus Evangelion: A Neon Genesis Evangelion RPG
Replies: 45
Views: 25294

Why else would someone want to play an Eva rpg? I can understand playing a game with often drastically-altered settings, playing with the vague mechanics of the Evaverse, while still remaining true to the themes of eva, but then there is playing the Tin Man while Seele abandons Instrumentality for ...
by Olympus Mons
Tue Sep 07, 2010 11:37 am
Forum: Fan Works
Topic: Adeptus Evangelion: A Neon Genesis Evangelion RPG
Replies: 45
Views: 25294

If the Artificial human's purpose is to pilot eva, serve as the basis for a dummy plug system, or initiate instrumentality, then having some angel DNA would be optimal. An android can't pilot an eva. Why bother making a regular human, when you can just kidnap a naturally-born kid and indoct...
by Olympus Mons
Tue Sep 07, 2010 1:09 am
Forum: Fan Works
Topic: Adeptus Evangelion: A Neon Genesis Evangelion RPG
Replies: 45
Views: 25294

I like it mostly, but most of my complaints are minor: 1) It seems a bit redundant to make Artificial background and Half-Angel talent separate. What would be the point of cooking up a regular human? I don't know. What would you WANT the point to be? There are any number of things, and the ...
by Olympus Mons
Fri Sep 03, 2010 1:08 am
Forum: Fan Works
Topic: Adeptus Evangelion: A Neon Genesis Evangelion RPG
Replies: 45
Views: 25294

EbilJebus#383268 wrote:Now that 1d4chan is back up (for the time being, anyway), may I recommend a read-through of the NERV Boston campaign?

Spoiler Alert:
SPOILER: Show
Unlike the series, it has a GOOD END. Well, perhaps a bittersweet end, but not as bad as NGE.


Did someone say logs?

We have logs. So many logs.
by Olympus Mons
Wed Sep 01, 2010 1:26 pm
Forum: Fan Works
Topic: Adeptus Evangelion: A Neon Genesis Evangelion RPG
Replies: 45
Views: 25294

Well, like I said for a typical game as pilots it probably doesn't matter in the slightest, but background info like that is solid gold in the hands of a creative GM. The big flashy events are what people remember, but thoughtful detail is what makes immersion work. Say for example the characte...
by Olympus Mons
Wed Sep 01, 2010 12:26 pm
Forum: Fan Works
Topic: Adeptus Evangelion: A Neon Genesis Evangelion RPG
Replies: 45
Views: 25294

It's a very minor point, but you left out some devisions of NERV in the 'welcome' manual that simply must exist, even if only as sub-divisions: Now, does any of this really matter? Probably not, but if you've got people playing the roles of administrators then these sort of details ...
by Olympus Mons
Wed Sep 01, 2010 2:18 am
Forum: Fan Works
Topic: Adeptus Evangelion: A Neon Genesis Evangelion RPG
Replies: 45
Views: 25294

Right. AdEva Developer here; clarifying a few points. A few other things are getting this treatment too: mainly ANIMA stuff, F-type armor (mostly because it's overpowered to the extreme according to the source material/play-testing variants) and some prototype classes that ended up being...

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