Is it as bad as in Zeta Gundam where characters fall in love in less than an episode to have the female half end up dead somewhere along the way, and where there are recurrent discussions between characters about men and women where no matter who the characters are the women always spew nonsense about (not) being able to be women and complaining about male characters not letting them be themselves and the males spewing more nonsense about which gender should do what? It became especially ironic when one (female) character complained about men only thinking in traditional roles and being sexist after she talked at length about such roles for herself...
The only good romance in Zeta had both halves end up dead...
Other lessons learned from Zeta:
- Don't date female (Cyber-)Newtypes. They're all nuts.
- Don't skimp on investing in good locks for your rooms/cells/hangars/command centers/Mobile Suits.
- If a character shows repeated tendencies to fuck up in major ways, don't keep them piloting your mecha. Bonus points if the fuck up in question involves spying and/or defecting to the other side.
- But do invest in some research on Newtype powers, so you can be genre-savvy about their reactions instead of keeping guessing all the time.
- Also do the research on how this "plot" armor thing works. And fire the imbeciles that designed armor that withstands massive damage in one episode while it fails from minor fire in the next.
It's also quite amazing how if an ace pilot dies everyone has psychological issues, but they don't get those issues when the rookies piloting the grunt mechs die by the dozens (well, except if your name is Jerid).