Batman Arkham Knight

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EvangelionGodMode
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Postby EvangelionGodMode » Mon Jul 06, 2015 3:08 pm

So the batmobile sequences didn't interupt the flow of the game?
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Postby Sachi » Mon Jul 06, 2015 10:55 pm

View Original PostEvangelionGodMode wrote:So the batmobile sequences didn't interupt the flow of the game?

Well, I liked them. :P Overall I greatly enjoyed the batmobile sequences, and I thought the mechanics were very well put together. My only point of frustration was toward the end when facing the boss tanks. I can see how others might see it as being overused though, especially when at the cost of real boss fights, but think about how bad the pacing of the game would be if there were both the boss fights and Batmobile sequences. Bane on the hotel rooftop in Origins took me forever to get passed.
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