StarShaper7 wrote:What entries from the series would you say are better than RE4?
Resident Evil and
Resident Evil 2 are incredible games. They each have something the other lacks, and so I couldn't choose between them, though the remake on the Gamecube is probably the best experience you could have from the classic style.
0 introduced some brilliant elements that, shamefully, weren't used again (namely the ability to leave an item on the floor and managing two characters),
3 has some of the best jump scares, given that the Nemesis was a genuine threat to be around, and
Code Veronica may not be the best classic
Resident Evil, but probably offers the most replay ability.
It seems elitist to consider all of the games with the classic gameplay as better than the new style, but it really is the truth. Surprisingly though, I wouldn't consider
Resident Evil 4 to be the peak of the third person style; I think that would be
Revelations. I didn't expect much from the game, and really got it out of nothing more than boredom, but it is a really great experience of blending the two kinds of Resident Evils together. The main story mode is a bit better than
4[s]---[/s]though it never matches the brilliance of the village and castle sections of
4[s]---[/s]it remains consistently enjoyable until the end. What really elevated it for me though was the Raid Mode co-op. I'd advise Capcom to make a stand alone game out of this mode, even if the result is nothing more than a cult game, you can bet a
lot of hours will be sunk into it. For perspective, there are only twenty very short levels and one longish level, and I met people who had spent over 800 hours playing it within the first few months of release on 360.
Monk Ed wrote:It's the same game atmosphere-wise as Leon's campaign in 6 but without the fun mechanics to make up for it.
I disagree, the mechanics of
6 weren't fun, they were simply awful.
Revelations is vastly superior and manages to have moments of genuine creepiness - though, not many. If
6 had been like Leon's (or Ada's) campaign all the way through, then it would have been an okay game, but still not have even compared to
4. What could have been a 6/10 game, ended up more like a 3.
I may as well mention
5 since I've mentioned all the others. Co-op ruined the game, mostly, but the moment you really start to wonder why on Earth you're even bothering to play it, is when you're on the back of the truck with mounted turrets, shooting dynamite wielding men off of motorcycles. Still, better than
6, and Mercenaries was quite fun getting SS ranks with a partner.