Was 3.0 shown in 4k digital in theaters? (Answer: No)
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Was 3.0 shown in 4k digital in theaters? (Answer: No)
[Title changed from "A question for those who saw it in theaters". - Monk]
Was 3.0 shown in 4k digital?
Was 3.0 shown in 4k digital?
Don't know but I have no complaints with the visual side. I saw it here: http://www.newpeopleworld.com/films/films-8-2013/
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At the venue that I saw it in, it was not. At the very least, nobody was making a big deal out of it and there was nothing of the sort listed.
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What it's shown in is up to the theatre.
The source is 1080p and has been for all 3 movies so far. The CRCs mention working in "Full HD", so 1920x1080. Making-of features occasionally have a resolution stamp on an in-prog shot that reveal they give themselves a few percent more room to endlessly iterate each shot like they usually do. I can not for the life of me remember what that exact working resolution was for 1.0 and 2.0 but for Q it's 1952x830. Final film is cropped/resized down to 1920x816.
The source is 1080p and has been for all 3 movies so far. The CRCs mention working in "Full HD", so 1920x1080. Making-of features occasionally have a resolution stamp on an in-prog shot that reveal they give themselves a few percent more room to endlessly iterate each shot like they usually do. I can not for the life of me remember what that exact working resolution was for 1.0 and 2.0 but for Q it's 1952x830. Final film is cropped/resized down to 1920x816.
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Yes it was like that in the theatre. Hopefully Anno will explain the aspect ratio change in the CRC.
The "black bar thing" is letterboxing. Since the standard video container for HD is 16:9 anything with a different aspect ratio will get letterboxed if it's wider or pillarboxed if it's narrower.
The "black bar thing" is letterboxing. Since the standard video container for HD is 16:9 anything with a different aspect ratio will get letterboxed if it's wider or pillarboxed if it's narrower.
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TMBounty_Hunter wrote:What it's shown in is up to the theatre.
The source is 1080p and has been for all 3 movies so far. The CRCs mention working in "Full HD", so 1920x1080. Making-of features occasionally have a resolution stamp on an in-prog shot that reveal they give themselves a few percent more room to endlessly iterate each shot like they usually do. I can not for the life of me remember what that exact working resolution was for 1.0 and 2.0 but for Q it's 1952x830. Final film is cropped/resized down to 1920x816.
That's disappointing. Japan is supposed to be the technological center of the world.
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Oh you'd be surprised how backwards and slow to adapt they can be. Especially the anime industry and its hilariously tiny budgets. More than half a decade of digitally produced anime is forever doomed to standard definition because noone thought about the future. Even when HD became a thing they were still slow. At the start whatever was broadcast in HD was still clearly upscaled from sub-720p "masters". It wasn't until ~2010 when you could finally claim that the majority of anime was properly HD and even then most of it is just 720p. Even today you'll be finding plenty of upscales.
Theatrical features are more considerate about their production values because even at the start of the digital era they knew they still had to print everything to film instead of just broadcasting on tiny TVs so that thankfully ensured proper efforts.
Honestly I would not expect any native 4K animation from anyone beside Ghibli for many, many more years to come.
Theatrical features are more considerate about their production values because even at the start of the digital era they knew they still had to print everything to film instead of just broadcasting on tiny TVs so that thankfully ensured proper efforts.
Honestly I would not expect any native 4K animation from anyone beside Ghibli for many, many more years to come.
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The theaters are probably why they picked the wider aspect ratio. A typical movie theater's screen and a traditional live-action movie is much closer to 3.0's aspect ratio than to typical anime, which is almost universally 16x9 now. In a movie theater a regular anime movie will look like it's wasting the left and right sides of the wall, while 3.0 will look like it's using the whole space.
Basically, a movie can either waste space in a movie theater or on a TV, and Khara chose to waste TV space on this one instead for some reason. The rest of the world gets the short end of the stick in this case, but I respect Anno trying to make the most of movie theaters.
This is the one thing that bothers me about blu-ray, actually: almost all movies are letterboxed on it. It's not like we don't have the hardware power to handle anamorphic HD video. If cinema-wide TVs ever become a serious thing, blu-ray will look a lot worse than it could.
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The new Evas, just like any other Japanese anime, are still considered to be more or less "pulp fiction" anyway. Most studios just want to get a product out the door as fast as possible and didn't see a need to spend the time, effort, or expense in upgrading a product as scrutinized for marketability as your standard low-grade romance novel for quite some time. (This isn't to say that you don't have marketable items when it comes to anime. It's just that the story itself isn't often nuanced by the share-holders and studio heads too much beyond fitting the story into a recognizable genre.)
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I don't know about other editors, but in our case it'll be the same track. The cinema standards have less restrictions about levels, dynamic range compression, average sound pressure and so on (compared to tv standards for example). We have decided to have a perfect mix for cinemas firstly. The home video release still will contain the same track. We don't love limiters or dynamic compressors. We prefer to have a mix that matches the levels of the original Japanese mix (it means: basically unrestricted)
f**k the loudness conforming on ebu or itu standard! long life to the full dynamic sound!
now, seriously, I very much appreciate the work on the audio side. music, effects and voices are very present and powerful... at least from a first listen it seems a really good mix (although I was more focused on content than technical aspect) can't wait the BD release...
now, seriously, I very much appreciate the work on the audio side. music, effects and voices are very present and powerful... at least from a first listen it seems a really good mix (although I was more focused on content than technical aspect) can't wait the BD release...
Thanks. Unfortunately, the theater I went to had some problems with the audio setup, the center channel(s) was/were just too damn loud. The voices pretty much overpowered the awesome soundtrack during the battle scenes (have I already said how much I love 3.0's OST?). The weird thing is that the trailers that ran before the start of the movie sounded just right.
Anyway, waiting for the BDs/DVDs.
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ath wrote:Thanks. Unfortunately, the theater I went to had some problems with the audio setup, the center channel(s) was/were just too damn loud. The voices pretty much overpowered the awesome soundtrack during the battle scenes (have I already said how much I love 3.0's OST?). The weird thing is that the trailers that ran before the start of the movie sounded just right.
Trailers of home video release material usually aren't mixed for surround sound. Many distribution companies don't see a need to clog up disc space with extra audio channels for special features, such as trailers or making-of features. Your system may still play audio through all of your channels, but it would be spreading a 2.0 stereo mix through a multi-track system.
If you're system is adjustable, you might just want to run a THX Optimizer through your sound system. (Found on most Disney/PIXAR, LucasFilms, and many other DVDs and Blu-rays.) The optimizer will play a "white noise" sound recorded at the exact same decibel level through each speaker one by one. This is there so you can determine if the speakers are playing sound at the same volume or not. If they're not, you might be able to adjust the individual speaker volume so that way they're all playing at the same volume. This should solve any problems or questions about the audio mixing.
Hope this helps!
ath wrote:Thanks. Unfortunately, the theater I went to had some problems with the audio setup, the center channel(s) was/were just too damn loud. The voices pretty much overpowered the awesome soundtrack during the battle scenes (have I already said how much I love 3.0's OST?). The weird thing is that the trailers that ran before the start of the movie sounded just right.
Anyway, waiting for the BDs/DVDs.
The theaters should follow the guideance for the audio setup (there are some level that may need to be adjusted). Unfortunately not all cinemas sets the right levels. This happens because the setup needs to be made for each different movie. The same applies to projector convergence/calibration. There are some theaters that made one 'general' setup that is less prone to problems but this lead to a non-perfect result.
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