SEGA General

Discussions about non-Evangelion related video games, board games, card games and gaming in general.

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AdamMalkovitch
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SEGA General

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Postby AdamMalkovitch » Mon Apr 16, 2018 1:34 pm

There's already a thread for Sonic, I'm sick to death of Sonic, there are only a handful of genuinely good Sonic games and the rest are guilty pleasures, go to the Sonic thread to discuss Sonic unless it's a reference or cameo or crossover. Thank you.

I've recently been playing Jet Set Radio and Space Channel 5 Part 2, and remembered how much I love SEGA games. From pinball to platformers to racing, almost anything produced by SEGA (excluding the majority of Sonic Team titles) is of immense quality. Some of my absolute favorites are Fantasy Zone II W, Space Harrier, Phantasy Star II, Sonic 3 & Knuckles, NiGHTS into Dreams, Crazy Taxi, Jet Set Radio, both Space Channel 5 games (Ulala's Cosmic Attack is dead to me), Samba de Amigo (I've only played the Wii version), Super Monkey Ball, Bayonetta, and House of the Dead. The fast paced, challenging action of these titles show that SEGA never truly left the arcade mindset, and their poppy, crazy games are so refreshing and fun in an industry so flooded with generic sports titles, brown bang bang shooty FPS games, and ridiculously over complicated RPGs. I enjoy nothing more than picking one of the SEGA titles I own at random, popping it in, and just having a fantastic time.

What are your favorite SEGA titles? What SEGA projects are you looking forward to? Which dormant franchise or single game do you wish had a sequel? Why are Football Manager and Total War popular? Is Yakuza worth playing?
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Postby Gus Hanson » Mon Apr 16, 2018 1:37 pm

Back when I had the Dreamcast, I was anticipating playing the first Shenmue game I got for one Christmas but apparently, it was defective or something because it would cut to black and not come back to a different scene for long periods of time. Because of the recent news of Shenmue 1 and 2 being re-released on PS4, I hope to revisit the memories and this time play with no defects holding me back.
And so Javert, you see it's true. This man bears no more guilt than you! Who am I? TWO-FOUR-SIX-OH-OOOOOOOOOONNNNNNNNNNEEEEEEEEEE!!!!!!!! - Jean Valjean (Les Miserables)

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Re: SEGA General

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Postby AdamMalkovitch » Mon Apr 16, 2018 1:48 pm

View Original PostGus Hanson wrote:Back when I had the Dreamcast, I was anticipating playing the first Shenmue game I got for one Christmas but apparently, it was defective or something because it would cut to black and not come back to a different scene for long periods of time. Because of the recent news of Shenmue 1 and 2 being re-released on PS4, I hope to revisit the memories and this time play with no defects holding me back.

Yeah, Shenmue has serious problems with certain Dreamcast models (https://youtu.be/fq4fyPrODsY). The Dreamcast in general, for as ahead as it's time as it was in most departments, has tons of problems with discs. Easy to rip and play pirated copies were a huge part of poor game sales and part of the reason the Dreamcast failed. It's crazy loud when reading discs and loads a LOT, and games that have been sealed for years just don't even launch.

At least it was easy to program for and port arcade games to, unlike the Saturn (rip)
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Postby AdamMalkovitch » Wed Apr 18, 2018 12:25 pm

So yesterday SEGA Forever's social media accounts (or at least their Instagram) teased a SEGA Forever release of Dynamite Headdy, a game by Treasure. You may know Treasure as the company that made Gunstar Heroes and Sin & Punishment, two awesome run & gun games. I personally consider them SEGA's Rareware, at least for the Genesis and Saturn. I just hope it's a port and not emulated, because only a select few controllers work with the emulated titles.

EDIT: Well, the emulated title was released yesterday and it's just as shit as the others. Which really sucks because Treasure, the developers of this and other badass 90s games like Gunstar Heroes and Sin & Punishment, are considering pulling out of game development and just licensing their IPs to other developers, so they could use all the financial support they could get, and I highly doubt this botched, shitty emulation will sell much.
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Postby Gus Hanson » Mon Jun 25, 2018 1:18 pm

I also enjoyed Hydro Thunder very much whether it be on Dreamcast or in the arcade version. The controls were a little clunky but it still felt amazing nevertheless.
And so Javert, you see it's true. This man bears no more guilt than you! Who am I? TWO-FOUR-SIX-OH-OOOOOOOOOONNNNNNNNNNEEEEEEEEEE!!!!!!!! - Jean Valjean (Les Miserables)

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Postby AdamMalkovitch » Thu Jun 28, 2018 2:07 pm

Has anyone else had trouble with the Steam release of NiGHTS into Dreams recently? I've seen a few others on the Steam discussion page stating that the game slows down immensely when obtaining the Trick Ribbon state, which I've experienced as of late as well, despite upgrading to much better hardware compared to the potato I used to play on.
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Postby Reichu » Wed Jul 11, 2018 10:37 pm

Napple Tale is a delight. Even if you can't understand what's going on (the fan translation is still being worked on), it's still lots of fun and has a wonderful atmosphere.


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