Rebuild Of Evangelion: Custom Opening

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Rebuild Of Evangelion: Custom Opening

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Postby LorenzoSan93 » Wed Feb 08, 2017 10:59 am

Hi guys, i discovered Evangelion just a few months ago, and it was sudden love! :tongue: :tongue:

Last week i was watching the Rebuild 2.0, and started to think about doing a custom opening. Mantaining the original style, wich i love (i think it's one of the most iconic openings ever) but innovating it with Rebuild fashion.

So, here it is, hope you guys like it! ;D ;D

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VIDEO: https://www.youtube.com/watch?v=ikhD_NxIjVA

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Re: Rebuild Of Evangelion: Custom Opening

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Postby silvermoonlight » Wed Feb 08, 2017 11:38 am

Welcome to the fandom :D

Your video is really good and if rebuild had been a series this type of opening would have fitted really well.
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Re: Rebuild Of Evangelion: Custom Opening

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Postby LorenzoSan93 » Wed Feb 08, 2017 11:51 am

View Original Postsilvermoonlight wrote:Welcome to the fandom :D

Your video is really good and if rebuild had been a series this type of opening would have fitted really well.


Thank you very much Silver! :kawaii:

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Re: Rebuild Of Evangelion: Custom Opening

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Postby TMBounty_Hunter » Wed Feb 08, 2017 12:15 pm

This is great though I would suggest changing the staff credits to actually be accurate to the movies (Gainax logo especially really doesn't deserve to be there on all that shiny new footage). It would be much cleaner looking to do them as with the text tool vs editing it out of the old images, there's actually the occasional character piece missing.

Also how come you didn't use the ADAMS footage form the movie for the ADAM part?
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Re: Rebuild Of Evangelion: Custom Opening

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Postby robersora » Wed Feb 08, 2017 3:20 pm

Oh, wow! This is really cool!
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Re: Rebuild Of Evangelion: Custom Opening

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Postby LorenzoSan93 » Wed Feb 08, 2017 6:13 pm

View Original PostTMBounty_Hunter wrote:This is great though I would suggest changing the staff credits to actually be accurate to the movies (Gainax logo especially really doesn't deserve to be there on all that shiny new footage). It would be much cleaner looking to do them as with the text tool vs editing it out of the old images, there's actually the occasional character piece missing.

Also how come you didn't use the ADAMS footage form the movie for the ADAM part?



Thank you for your feedback! :D

Yeah, i discovered later on that was a different studio that worked on the rebuild, so I put Gainax my fault! :(

As for the Adam part, I've not seen the Rebuild 3.0 yet, the video is based on 1.0 & 2.0 stuff, so i had to put the old Adam frame from the opening! :(

Maybe I'll do another video based on 3.0 & final rebuild, once it will finally come out! :D
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Re: Rebuild Of Evangelion: Custom Opening

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Postby RadicalRandy » Wed Feb 08, 2017 6:28 pm

This is pretty fantastic, and A Cruel Angel's Thesis is my favorite intro (and song, actually) by a longshot. I really love the second half of the video, and I think you did a great job with the movement of the individual character frames to the beat of the music. When Unit 01 Awakened showed up, I died (in a good way). The only problem I have is the awkward clip of Shinji staring into the camera in the first part of the video. It would be fine if he looked at the camera for just a second, but Shinji probably has issues making eye contact due to his personality, and the stationary gaze that he has is a bit off-putting. My suggestion would be another slight movement to him (and maybe Misato, but she's fine).

Regardless of that (very) minor occurrence, great work!
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Re: Rebuild Of Evangelion: Custom Opening

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Postby Reichu » Wed Feb 08, 2017 7:27 pm

View Original PostLorenzoSan93 wrote:As for the Adam part, I've not seen the Rebuild 3.0 yet, the video is based on 1.0 & 2.0 stuff, so i had to put the old Adam frame from the opening! :(

TMB was talking about this:

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Re: Rebuild Of Evangelion: Custom Opening

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Postby LorenzoSan93 » Thu Feb 09, 2017 5:38 am

View Original PostReichu wrote:TMB was talking about this:

Image



Ahh ok.
Well, it was a very fast frame, it needed some movement in it, so this would have been a little too static anyway


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