Currently playing 4: Guns of the Patriots

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Re: Currently playing 4: Guns of the Patriots

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Postby InstrumentalityOne » Wed Apr 19, 2017 12:23 pm

Currently 60 hours in playing Witcher 3...

The nuanced and meaningful social interactions between Geralt and everyone else are definitely a highlight for me. The way it doesnt railroad you and how some small but character- and immersion-building innocous choices can rear their head hours later in unforeseeable ways makes the world seem very believable and realistic. Everything is just so interesting, even the small sidequests. So much diverse content. Loooove this game.

The only gripes I have with the game are the gargantuan loading times and the constant fight against terrain and oncoming trees while traversing the world.


And I finally got around to playing Dark Souls 3

Its OK.

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Re: Currently playing 4: Guns of the Patriots

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Postby soul.assassin » Fri Apr 21, 2017 2:29 am

gargantuan loading times


Shouldn't be a problem with a PC and an SSD drive but on a console...

--------------
Finally got the free versions of Starcraft and Saint's Row 2. The former it's for keeps, no more cd-keys.

The latter was indeed a buggy ride. Despite that the game was almost a decade old, it was very slow at 1080p and with one of the most advanced GPUs right now. And vehicle handling fucking sucks, it nearly made my stomach sick at trying to control the car.

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Re: Currently playing 4: Guns of the Patriots

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Postby Giji Shinka » Sun May 07, 2017 2:04 pm

Outlast 2 was okay.

I usually enjoy vague endings that don't tie everything up at the end, but this ending left too many things unexplained and I didn't feel satisfied.

I really hope there will be a dlc or Outlast 3.
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Re: Currently playing 4: Guns of the Patriots

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Postby Shinoyami65 » Mon May 08, 2017 3:16 pm

^
Outlast 2 spoilers  SPOILER: Show
The ending is basically meant to mean that everyone has gone insane (including the playable character) from Murkoff radio towers in the area. It doesn't really say anything conclusive because the protagonist's grasp on reality is basically non-existent by that point. Also, it's heavily implied there is no baby; Murkoff's experiments can produce phantom pregnancies that kill the women afflicted with them. The problem is that you would never know any of this without having played the first game and read a lot of in-game documents or supplemental materials.
E̱͡v͈̙e͔̰̳͙r̞͍y͏̱̲̭͎̪ṱ͙̣̗̱͠h̰̰i͙n̶̮̟̳͍͍̫͓g̩ ̠͈en̶̖̹̪d̸̙̦͙̜͕͍̞s̸̰.̳̙̺̟̻̀

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Now I know that it's true
Because I think you're so good
And I'm nothing like you

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Re: Currently playing 4: Guns of the Patriots

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Postby Giji Shinka » Mon May 08, 2017 3:37 pm

^
Alright, now the story makes more sense.

I still don't feel fully satisfied about the end though.

I hope that if there's a dlc coming, it should allow us to play as someone (like the protagonist of Whistleblower dlc) who has little more insight on behind the scenes.
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Re: Currently playing 4: Guns of the Patriots

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Postby Sachi » Wed May 24, 2017 9:36 pm

Star Ocean: Till the End of Time has now been ported onto the PS4 and I've logged about 6.5 hours into it. The graphics are much crisper now, and details in the environment that were once blurry are now clear; I've played this game dozens of times, but with the new graphics I'm noticing things I'd never picked up on before.

I'm also more generally focused with the bonus battle gauge this time around. It's amazing how much extra experience you can accumulate if you can maintain the triple exp bonus. Once you activate the bonus battle, it's only a matter of the number of battles you participate in in order to get all the bonuses (including triple exp), rather than the relative difficulty of the battle, which is what determines the rate at which you can charge your bonus battle gauge. Best strategy to go about this is to go into a relatively challenging area first in order to charge your BBG, and as soon as it's activated, go back to a weak area and reap the rewards; it only takes at most a chain of 15 battles in order to get all the bonuses, and once triple exp is going you can start leveling up relatively quickly in any area you go to, so long as you don't lose your bonus. There's a few knights of the Black Brigade in the area after you escape the prison early in the game, and while they're extremely tough they reap extreme amounts of experience if you can defeat them and maintain your bonus battle.

Something to help this out is another trick I picked up on. If you explore at least 99% of any initially unknown field/dungeon map, you're rewarded with a scale bunny which you can sell for insane amounts of money (value varies according to the size of the map completed). You can get at least two of these by the time you make it to the mining town of Kirlsa, just after the royal city of Airyglyph. Airyglyph offers the best weapons and armor shops in the first half of the game, however everything is too expensive during your first visit. If you get these two scale bunnies I mentioned, you'll be able to afford one item (typically either a sword or set of armor for Fayt). I chose the sword, and that boosted his attack power tremendously (again, this weapon is normally not affordable until the last part of the first disc). Go on a little further in the game, and the story will require you to go back to the mining town of Kirlsa just next door to Airyglyph; by then you can potentially get two more of the scale bunnies and enough money to afford one more item from the advanced weapon and armor shops of Airyglyph. This time I chose the armor to complete Fayt's set, and now he's essentially entirely OP for the first half the game.

Take that, combined with the bonus battle Triple Exp trick, and you can get a pretty significant advantage early on in the game.

Can you tell I've played this game a lot? :tongue:
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Re: Currently playing 4: Guns of the Patriots

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Postby IronEvangelion » Sun May 28, 2017 6:08 pm

^ I downloaded SO:TET this morning while I slept. Just got home from work and finished the rest of my daily tasks, now it's time to begin another epic 80 to 100 hour journey. Time to kick Luther's ass in HD! :w00t:

*Update*

Ok so I'm roughly 20+ hours in and just recently got to Peterny. Yes I am taking my sweet time with this playthrough, partially so I can outfit my characters with that overpowered equipment from Airyglyph (GLORY TO AIRYGLYYYYYPH!!!). Currently I have Fayt and Nel fully equipped with it, not gonna bother getting it for Cliff because I'll be replacing him with Maria, and because I'm now building up my stable of inventors so I can make even more ludicrously overpowered weapons. And also because the gaunlet for Cliff costs an absurd amount of money that I'm not willing to farm at this point (twice as much as the weapons for the other two).

Just rescued best girl (Ameena) from the Duggus Forest. I've found out that I'm still attached to her after all these years, and am now mentally preparing myself to witness
SPOILER: Show
her tragic and inevitable death once again.
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Re: Currently playing 4: Guns of the Patriots

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Postby IronEvangelion » Sun Jun 04, 2017 7:31 pm

Late last night (early this morning, really) I finally finished my first playthrough of SO:TET HD. My clear data clocked in at just over 72.5 hours, making this one of the fastest runs I've ever done in this game. It's still a 9/10 game after all these years, even though parts of it haven't aged well (notably the extremely user-unfriendly item creation system that requires a strategy guide to make the items you want). There's also a ton of systems/requirements in this game that are either barely hinted at or not explained at all. One could be forgiven for not even realizing it's possible to pair Fayt up with another party member in the ending scene, because the party affection point system is never even mentioned once. And as far as inventors go, many of them need you to get a specific item in order to recruit them. First time playing the game? Well you're out of luck because the game never says what items you need to get for them. Not even the inventors themselves will hint at what they want. Then there's all of the very easily missable side quests that require you to be exactly at x location at y time to trigger them, but the game never tells you about those either. Heck, I knew they existed and I still missed out on some of them because they took place at a different location than I remembered. I missed out on both Albel's early recruitment and the Ruddle/Rumina quest this time because I stayed at the wrong damn town's inn (I could have sworn it was Arias, but nope, it's supposed to be Peterny).

That said, the game is still outstanding in spite of its flaws. I was very surprised that specific scenes had nearly the same emotional impact on me as they did 13 years ago. And with age, my ability to relate to some party members has changed. Fayt seemed a lot more whiny this time around, and although I used to love Sophia and find Maria too bossy for my tastes, this time I found Sophia sightly immature and really empathised with Maria. As a matter of fact, Maria is now my favorite party member and the character I relate to the most. This time I also realized what a cheesy edgelord Albel is, I can't believe I used to think he was scary and cool. I was able to relate much more to Cliff's point of view now, and found him to be less boring than I did in the past. May he have a happy life back on the Space Texan Homeworld.

Overall I found this to be a far superior experience to playing it on the PS2, in spite of the HD version's far more crash-prone nature due to it being run via emulation. They actually got it to look better than I thought would be possible without a full remaster, although this just makes me want a proper remaster even more now. At least the game is no longer trapped on outdated retro hardware. And now, thanks to the ability to easily take screenshots, Farleen can finally become the meme she should have been all along. Smoke helium every day! :tongue:
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Re: Currently playing 4: Guns of the Patriots

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Postby Sachi » Sun Jun 04, 2017 8:14 pm

My pace on SO3 mellowed out a bit when I cleared the Shrine of Kaddan and started heading for the Ruins of Mosel. At that point of the game, a lot of things have opened up such as the inventors sidequest and a bunch of PAs. I experimented with different party combinations, but still find myself comfortable with the classic trio (Fayt, Cliff, Nel).

I really have been enjoying this playthrough a lot. Hopefully with the grinding I've been doing, I won't hit a difficulty wall when I get to Sphere Co (swear, the game gets way harder at that point), and I've been trying to complete as many PAs as possible. Can't wait to get to the game town and do the battle tournament.
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"So you are saying it's the human heart that throws the world into confusion."

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Postby IronEvangelion » Sun Jun 04, 2017 9:57 pm

^ Fayt/Cliff/Nel is a solid setup. I just can't stand having Cliff in the party after a certain point when using Fayt because his more advanced battle skills start interfering with my ability to land hits. He'll usually push the enemy right out of the way with a battle skill just before Fayt hits it, gets old really fast. I ended up using Fayt/Maria/Sophia as my final trio, but before Sophia was available I used Adray in her place. Breaking in the Fayt/Maria/Adray trio was hard because the latter two had serious manaburn issues early on, I had to pump blackberries into them every few battles. Took a while before I got their AI and battle skills configured just right so that they synergized and stopped blowing all their MP. I still wish there was a "don't use symbology" setting for Maria, she still loves to spam Power Up and Protection regardless of what I set her on.

My final overall party ended up being Fayt, Maria, Sophia, Cliff, Mirage, Nel, Adray, and Albel. I passed on Roger and Peppita because I still can't stand those two (especially Roger).
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Re: Currently playing 4: Guns of the Patriots

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Postby Stan » Mon Jun 05, 2017 11:53 am

I've been enjoying Tekken 7 in between my nonstop exams and capstones. Been mostly training online with Lee, will get PS+ once I feel I'm ready for online :tongue:
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Re: Currently playing 4: Guns of the Patriots

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Postby Justacrazyguy » Tue Jun 06, 2017 12:54 pm

I've been going trough the Gradius Collection for the PSP and it's been a fun and extremely challenging experience. I've been going trough the games in easy and, the first Gradius excluded, every other entry in the series has been destroying me. I've only managed to complete Gradius II thanks to the games save feature, otherwise I'd take me ages to finish even the second level.

In general, the Gradius games are, short, high quality experiences that have massive difficulty has a feature. Not surprising, considering most of them were arcade games.
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Re: Currently playing 4: Guns of the Patriots

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Postby Chuckman » Fri Jun 16, 2017 9:11 pm

Every time I fire up Battlefield 1 it's a rollercoaster between I'm not sure this game is really appropriate whee I killed a guy with a shovel man this is kinda disrespectful to a horrific nightmarish conflict whoa I just jumped into a trench and wiped a whole squad and finished the last guy with a stab in the face woooooooo

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Re: Currently playing 4: Guns of the Patriots

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Postby Chuckman » Sun Jun 25, 2017 3:19 pm

I just discovered I can put emblems on vehicles.

You know what I had to do.

Image

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Re: Currently playing 4: Guns of the Patriots

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Postby Tankred » Mon Jun 26, 2017 1:28 pm

Battlefield 2 with the AIX 2 mod, endless violence with 48 vs 48 bots.

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Postby IronEvangelion » Tue Jun 27, 2017 12:59 pm

I just finished The Last of Us: Remastered. I've had the game for a while, but the first two chapters bored me to death so I almost dropped it completely. Recently I needed a break for Persona 5, so I decided to give TLOU another try. After chapter 3 I couldn't stop playing it.
SPOILER: Show
The writing in this game is great, although that doesn't become apparent until you get further into the story. No disrespect meant to Tess, but the game gets a hell of a lot better after she dies. -o-; That's not her fault at all, it's just that her death marks the turning point where the game went from fairly generic zombieshit shooter to one of the best games I've ever played. The story gets progressively better and better as it goes on, because the game is heavily character-driven and it takes time for the characters to develop.

I really, really liked how Joel and Ellie bonded over time, especially in the last 3 or 4 chapters. Very well-written and believable relationship. The game is very successful at making the player care about both of them, and I have to say I agree with the decision Joel made at the hospital in the second-to-last chapter, even though it can be interpreted as a very selfish act. But then again, when the Fireflies (anti-government paramilitary group) are willing to cannibalize the life of a young girl in order to remove her brain so they can develop a vaccine for the fungal plague (and apparently without her consent), then I would consider their actions pretty damn selfish as well. During the entire journey, Ellie had every expectation that she would be able to go on with her life after contributing some blood samples to help them develop a cure. Then after she loses consciousness due to nearly drowning, the fireflies take her away from Joel, keep her unconscious using anesthesia (judging by her not remembering being in the hospital at all), and then arbitrarily decide to remover her brain without even asking her? Not fucking cool, the Fireflies are little better than those cannibals in the winter chapter IMO. Hey, the cannibals were also just killing a few people in order to help many survive, am I right?

The story, as good as it is, is also full of plot holes. Most of these concern the fungal plague itself. First of all, despite all the fuss over finding a cure, it's pretty easy to avoid getting infected by this stuff if you practice common sense: Don't make a lot of nose that would attract the totally-not-zombies (I like calling them Shroomheads or Motherfungals) since they hunt by sound, don't go into dark, damp places like sewers or old buildings (the only place the fungus can grow), and just avoid big cities and other pre-plague human settlements entirely (that's where the infected congregate). There's plenty of untainted wildlife running around since the fungus doesn't affect them and the Shroomheads don't attack them, and 60% of the human race is now gone, so it's not like there's a shortage of fresh food. If you're really hungry, there's even a herd of giraffes roaming around in the safe areas of Salt Lake City that require virtually no risk to get to. But of course, the game forces you through such danger zones, because let's do this the dumbest way possible for the sake of adding more violence. :lol:

Another thing about this killer fungus: it can be completely defeated by wearing a gas mask. You don't even need a full-body protective suit, just wear a mask and you're completely immune to the spores because you can only be infected by inhalation or being bitten. Then there's fire. The most powerful weapon in the game is... a flamethrower. Not a purpose built one either, just one that appears to have been cobbled together from spare parts. The most powerful type of Shroomhead, the Bloater, will die after about 30 seconds of exposure to the flames. Fire also staggers the Shroomheads as well, you can back them across the room with the flamethrower. And even though the game doesn't allow you to destroy them, the fungal growths inside the buildings could also be easily taken care of in the same way.
The federal government still exists in TLOU, and still has a large army, so why don't they send in soldiers with gas masks and flamethrowers to kill off the infected and the fungus itself instead of holing up in quarantine zones? No need to tear Ellie's brains out, the cure already exists: an army with gas masks and flamethrowers.

The game also suffers from subpar controls that are poorly mapped and counter-intuitive. Healing is done with the same trigger that fires your guns? Sprinting is done with L1 instead of clicking L3 or holding X/O/[ ]? You can only do a tactical reload by tapping the fire trigger while not aiming? There's no list of button functions in the options menu either, so if you come back to the game after a while, it can take forever to figure out how to do stuff again. I was halfway through the game before I re-discovered the sprint button and found out you can open the crafting menu at any time by clicking the touch pad. The gunplay is also unpolished, and aiming feels both stiff and unresponsive on default settings. I had to bump up the stick sensitivity by about 30% or 50% to get the responsiveness I needed, which is something I almost never have to do in shooters.


Overall I give the game an 8.5/10. Excellent+ game that would have been a 9/10 if the controls were better and the first 2 chapters weren't generic and boring as hell, but still manages to shine due to excellent character writing. The positives far outweigh the negatives, I highly recommend it.
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Re: Currently playing 4: Guns of the Patriots

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Postby Tankred » Wed Jun 28, 2017 9:03 am

Last of Us got a disturbing amount of accolades, not to question its own qualities, but those kinds of games always make me leery as to the veracity of such claims to their greatness, same goes for Oscar bait films, story wise? I've read plenty of plot synopsis on this game, but I'd hardly consider it anything new, if it was lined up alongside every other post-apocalyptic infection game, film or book, it would not stand out from that crowd, this says nothing of the character relationships, dialogue and character progression, all together that will make it quite worthy entertainment, but the story is uninspired. The label of it being one of the greatest games of all time seems like a crass and shortsighted statement it appears it has all the hallmarks of the overdone and ragged cover based third person stealth shooter with a survival elements addendum, one that disregards the objective core of video game design (FUN and CHALLENGE) and progressively discards it in the hope of becoming "art", I want a video game, I don't want a film. I apologise if this is coming off as being more of an aggressive rant, but I'm an old ornery bugger when it comes to video games and what they're about, I'm sure it's a good game, but it contains a lot of bad influences which bring down the medium, which is obviously something which shouldn't be praised.

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Postby IronEvangelion » Wed Jun 28, 2017 10:22 am

^ As much as I loved it, even I don't think it's one of the greatest games of all time. It's one of the best I've played, but only just barely. I definitely don't agree with reviewers who gave it a 9/10 or 10/10, it's too flawed to get either of those IMO. But I will say, it's not an "art game" in the same way as The Order: 1886. It has much more in common with the 3rd-person shooters of the pre-open-world era. I'd say it's like Resident Evil 4 with slightly more open maps and an added crafting mechanic (you have to craft your health kits and improvised weapons in real time with stuff you scavenge). So the gameplay actually has more depth than RE4. And if you want challenge, there are at least 2 difficulty modes higher than hard mode.

Anyhow, I've now finished the Left Behind story DLC for TLOU. It was... good, but it also seems to be answering a question that nobody asked, so I'm really not sure why it exists.
SPOILER: Show
Basically it takes place in both the past and present, alternating between these segments at various predetermined points. The present part can be defined as "Ellie finds medicine," while the past part can be defined as, "Ellie and her best friend go to an abandoned mall and do really dumb shit together." Seriously, in the past segment, it's like you're intentionally trying to turn yourself into Shroomhead-bait. I have a hard time believing that two teenage girls who grew up in this post-pandemic world, and know the dangers of this world, would do those kinds of things in an unsafe area with such disregard for their own safety. The whole time I was saying to her friend, "No, let's go back, this is a really dumb idea!" It's to the point that it's downright immersion-breaking.

In the present segment you get to play as Ellie and do smart things instead. It was great playing as her again, but sadly the gameplay was far more limited due to the structure of the environment. She barely gets even half as many weapons as she does in the part of the main game where you play as her. She's there to find medicine for Joel, which makes for a nice side-story I guess, but nothing exciting like what happens during her chapter in the main story. It was fun playing the Shroomheads against the cannibals and fighting the winning team instead of fighting both groups at the same time, though.


I'd give this expansion a 6.5/10. Good+, but not great, and the whole thing is just pure filler that adds nothing to the story. I think if they had just made the whole thing about the past segment and expanded upon what's there, it could have been much better and actually added something relevant to the story. Really, the past story segment ends right before what would have been the most interesting part.
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Postby Alaska Slim » Thu Jun 29, 2017 6:22 am

Anyone have suggestions for what the best online co-op games are right now ( and I do mean online, not consoles)?

It numbs my mind how Portal 2 tops the list, when I've always wanted to murder the people I've played that with.
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Postby Joseki » Thu Jun 29, 2017 6:26 am

Left 4 Dead 2 gave me some of the best co op moments of my life, it's such a great game and it's still very popular.
「希望は残っているよ。どんな時にもね」

29/07/2017


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