Currently playing 4: Guns of the Patriots

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Re: Currently playing 4: Guns of the Patriots

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Postby Squigsquasher » Sun Jan 29, 2017 1:38 pm

On the advice of a friend I bought Overwatch. As I write this it's still installing so I can't comment just yet, but everything I've heard about it suggests it's actually a decent game, even if it is essentially Waifu Fortress 2. I'm normally very averse to Blizzard games, but this scratched an itch I didn't know I had. The fact it isn't a stupidly fast RTS or a MOBA helps, and given that it's actually an original property rather than yet another Starcraft/Warcraft title, I'm actually intrigued.

It helps of course that there's some top-tier waifus to be had from the game, and supposedly Tracer's appalling cockney accent is Dick Van Dyke levels of hilarious.
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Re: Currently playing 4: Guns of the Patriots

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Postby AngelNo13Bardiel » Fri Feb 17, 2017 5:10 pm

Just picked up a reasonably-priced copy of Corpse Party (3DS) earlier. Heard some good things but haven't played any previous versions (PC/PSP), so this should be interesting. Also snagged Titanfall 2 (XB1) cheap, just for the purpose of checking out/clearing the campaign. Might look into the MP if I end up liking it, I guess (I'm ordinarily a strict single-player guy, with a little time in co-op).

Also, finished another play-through of Castlevania: Symphony of the Night (the XBL port) last week. It still continues to hold up amazingly after all these years. Good times, good times.
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Re: Currently playing 4: Guns of the Patriots

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Postby IronEvangelion » Wed Feb 22, 2017 10:12 pm

Got a copy of The Last Guardian last weekend and started playing it. Incredible game so far. Trico wins my award for best-animated anything in the history of video games, I can't believe how fluid and lifelike his movements are. Also very endearing, I don't think I've bonded with a video game character this deeply before. He really does become your lifeline and your buddy, and I find myself talking to him while playing the game as if he could actually hear me. Trico best thing! ^_^

Incredible game so far, I can't see myself rating it anything less than a 9 after I finish it.
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Re: Currently playing 4: Guns of the Patriots

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Postby cyharding » Thu Feb 23, 2017 12:04 am

A few days ago, I finished Gravity Rush, and while I did enjoy it, there was one thing that concerned me as I was playing it. There were some boss level battles that I had trouble getting through, and while I did succeed, I didn't feel any sense of satisfaction in the success. I just felt a sense of exhaustion that it took so long. I will be getting the sequel sometime in the future, but I wonder if anyone else felt that way when playing a game.

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Re: Currently playing 4: Guns of the Patriots

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Postby Justacrazyguy » Thu Feb 23, 2017 3:00 pm

^^^^^^

I remember also having some difficulties beating the bosses in Gravity Rush, but I thought it was just me not really getting the hang of the Vita controls. Either way, it wasn't anything particularly frustrating.

SPOILER: Show
Except for the flying boss bellow the city, that one nearly drove me mad


What version are you playing? I assume it's probably easier on the PS4.
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Re: Currently playing 4: Guns of the Patriots

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Postby cyharding » Thu Feb 23, 2017 11:53 pm

^Yes it is on the PS4. The thing about it is that I only started playing video games a little over a year ago, while most people, and perhaps yourself, have been playing since you were children. I wonder if that's the difference.

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Re: Currently playing 4: Guns of the Patriots

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Postby NemZ » Thu Mar 02, 2017 1:18 pm

I've been having a great time with the relatively recent Metroid fangame AM2R. I can see why Nintendo moved to suppress this massively updated version of Metroid 2... It's damn good! Arguably even better than Zero Mission and Fusion, both of which it very successfully borrows from while still doing some original twists to the formula and staying true to the original Metroid 2 gameplay model generally.

Frankly Nintendo dropped the ball... should have hired this guy, given the game a little more polish and testing, then released it for real on a virtual console. This is exactly what the series needs to get over its current slump.
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Re: Currently playing 4: Guns of the Patriots

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Postby Ray » Fri Mar 10, 2017 12:37 am

MGS3 Snake Eater:

This game is frustrating. It's not the frustrating in that it makes me want to throw my controller on the ground and smash it. It's frustrating in that everything seems so counter-intuitive and you have to figure out every single button by dying ten times.

I understand it's a PS2 era game. But really, why does the triangle button control whether snake is squatting or lying flat? My muscle memory made me push that button thinking it was a button that in a game with a logically designed button assignment would have allowed me to take down One guard without jumping out of cover right into the middle of four of his buddies, requiring me to pull out the AK-47 I looted and waste my precious ammo, lalerting the 12 other guards to my presence, all so I don't have to restart the mission.
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Re: Currently playing 4: Guns of the Patriots

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Postby chazthesilencer » Sat Mar 11, 2017 5:14 am

^Constantly having to pause the game to don different camo gear annoyed me more than anything.

Cleared the third case of PW: Spirit of Justice. “Magical Turnabout” was kinda weak, and I didn’t like the final revelations of “Rite of Turnabout”. Suspension of disbelief is a funny thing; I can accept séances and spirit channelling, yet the idea of
SPOILER: Show
hiding a body under snow with no cell damage noticeable by basic forensics, AND posing it a specific way against time and rigor-mortis

…is something I just don’t buy.
Regardless, it was nice to see the time-honoured tradition of Maya being falsely accused of murder make a return. It’s also great to see characters actually age over the course of the series.
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Re: Currently playing 4: Guns of the Patriots

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Postby AngelNo13Bardiel » Sat Mar 11, 2017 2:10 pm

The Legend of Zelda: Breath of the Wild (Wii U version). It's, err...mainly why I've been absent lately. :lol:

I'm not sure if I have the words to properly explain how much I've enjoyed game. It's beyond everything I had been hoping for. It feels like Zelda in a lot of ways, but then feels nothing like the series in just as many others (it's been said by others before, but it feels closest to the first NES title in terms of its open-ended nature). But every bit of it has been nothing short of impressive so far. It's amazingly expansive (no lie, the game world is freakin' massive), there's very little hand-holding (minus a little at the game's start), the urge to explore on your own is rewarding and addicting, and the combat is strategic and tough (not Souls-level difficult, but far removed from the ease of most Zelda titles since OoT). I'm a week in, and I think this could be the easy contender for my own personal GOTY (even after RE7 surprised me quite a bit).
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Re: Currently playing 4: Guns of the Patriots

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Postby NemZ » Sat Mar 11, 2017 2:15 pm

I've heard it's basically The Legend of Zelda: Skyrim. Nifty, but if it's not on PC or available for my phone I probably won't play it these days.
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Re: Currently playing 4: Guns of the Patriots

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Postby AngelNo13Bardiel » Sat Mar 11, 2017 2:20 pm

^ Kinda. Think Zelda, mixed with quite a lot of Far Cry 3/4/Primal (mostly the last one, on account of the lack of guns).
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Re: Currently playing 4: Guns of the Patriots

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Postby CommanderFish » Sat Mar 11, 2017 7:10 pm

AngelNo13Bardiel wrote:^ Kinda. Think Zelda, mixed with quite a lot of Far Cry 3/4/Primal (mostly the last one, on account of the lack of guns).

So, it's basically The Legend of Zelda: Skyrim With Guns (Without Guns Edition)?
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Re: Currently playing 4: Guns of the Patriots

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Postby Stan » Mon Mar 13, 2017 1:19 pm

Been playing the hell out of Nier Automata. Wow, what an amazing game, it surpassed everyone's expectations.

It has very solid gameplay spearheaded by platinum games, a very cool and unexpected story filled with twists and drama, and an extremely unique world that is interconnected (think dark souls). The characters are also very lovable, despite being initially introduced as emotionless androids. Here is the basic story the way I understand it:
SPOILER: Show
>Aliens invaded Earth

>They created or stole machines, modified them, waged war on humans

>Humanity was wiped out

>Humans built androids, an eternal proof of mankind's existence, made in the image of men

>Over centuries, machines' AI evolved, it started to mimic humans. Societies, politics, and academics were embraced by machines - even self awareness and religious philosophical topics like Heaven, God, and the Soul

>The machines created the ultimate replica of a man, Adam

>The androids are in a war with the machines for centuries

That's all I'll say without getting into spoilers and plot twists. The story seems like a generic science fiction, but the great executions and many revelations make it very enjoyable and interesting. I would honestly rate this game a 9.5/10 - simply magnificent. Critics also think it's amazing:

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Re: Currently playing 4: Guns of the Patriots

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Postby Shinoyami65 » Tue Mar 14, 2017 1:40 pm

As I understand it the Nier plotline is actually a really, really long saga leading all the way back to Drakengard's Ending E (although in a Dark Souls-esque fashion this is only communicated through some small tidbits since most of the original backstory that was communicated to you in the first Nier has been forgotten by the time of Automata, and it doesn't help that there's a lot of it buried in supplemental materials and interviews).

The timeline as I understand it is this:
Major plot twists for Automata  SPOILER: Show
- Drakengard Ending E causes three giant magical beings to fall out of the Drakengard universe into modern-day Tokyo (as well as a bunch of Drakengard weapons you can use in the first Nier).
- As a result of various magical phenomena caused by the corpses of the Drakengard characters, humanity is threatened (these include a disease that causes people to turn into salt and some form of mental contamination that brainwashes people into forming a Legion that attacks the rest of mankind). Tokyo is seen as ground zero and is walled off, and later nuked, but this only causes the magical particles to spread across the globe and other countries are affected.
- Humanity is facing extinction. Eventually they come up with a solution by separating their souls from their bodies. This is Project Gestalt. It basically involves separating each human soul from their body and then re-inserting it into a Replicant body. Eventually all humans either die or have undergo the Gestalt procedure. Androids are created to shepherd the Gestalt program, such as the Devola and Popola models.
- However, the Replicant bodies develop their own sentience, which disrupts the original plan of simply reuniting a soul with a Replicant. Some of the original human Gestalt souls start decaying into mindless, hostile Shades.
- The events of the first Nier game occur. Without going into too much detail, Project Gestalt is destroyed. All human souls are doomed to degenerate into Shades and the Replicants will eventually die out because they can't reproduce. This is basically when humanity really goes extinct, although androids which were built by humans continue to exist.
- At some point after all Shades and Replicants are extinct, aliens invade Earth and create machine lifeforms to help them in this purpose. The character Emil from the first Nier game attempts to fight them by making a clone army of himself (he's an immortal skeleton bioweapon and maybe the closest thing left to an actual human) but the clones eventually lose their sanity and memories.
- However, the aliens are defeated when the machine lifeforms they created eventually overthrow them.
- The human-built androids desperately seek a purpose. In order to do this they launch what remains of the Replicant data to the surface of the Moon. It's basically remnants of data on human anatomy and DNA, but it is sufficient for the androids to create a masquerade so that they can claim there is still a human colony on the moon and set up a YorHa organisation to protect humanity by wiping out the machine lifeforms. In truth, humanity was gone before the aliens arrived. The machine lifeforms eagerly accept the antagonist role because it is believed that both sides can develop and become more like humans through an eternal war. This goes on for an unspecified amount of time.
- The events of Nier: Automata occur.
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Re: Currently playing 4: Guns of the Patriots

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Postby Stan » Tue Mar 14, 2017 2:38 pm

View Original PostShinoyami65 wrote:As I understand it the Nier plotline is actually a really, really long saga leading all the way back to Drakengard's Ending E (although in a Dark Souls-esque fashion this is only communicated through some small tidbits since most of the original backstory that was communicated to you in the first Nier has been forgotten by the time of Automata, and it doesn't help that there's a lot of it buried in supplemental materials and interviews).

The timeline as I understand it is this:
Major plot twists for Automata  SPOILER: Show
- Drakengard Ending E causes three giant magical beings to fall out of the Drakengard universe into modern-day Tokyo (as well as a bunch of Drakengard weapons you can use in the first Nier).
- As a result of various magical phenomena caused by the corpses of the Drakengard characters, humanity is threatened (these include a disease that causes people to turn into salt and some form of mental contamination that brainwashes people into forming a Legion that attacks the rest of mankind). Tokyo is seen as ground zero and is walled off, and later nuked, but this only causes the magical particles to spread across the globe and other countries are affected.
- Humanity is facing extinction. Eventually they come up with a solution by separating their souls from their bodies. This is Project Gestalt. It basically involves separating each human soul from their body and then re-inserting it into a Replicant body. Eventually all humans either die or have undergo the Gestalt procedure. Androids are created to shepherd the Gestalt program, such as the Devola and Popola models.
- However, the Replicant bodies develop their own sentience, which disrupts the original plan of simply reuniting a soul with a Replicant. Some of the original human Gestalt souls start decaying into mindless, hostile Shades.
- The events of the first Nier game occur. Without going into too much detail, Project Gestalt is destroyed. All human souls are doomed to degenerate into Shades and the Replicants will eventually die out because they can't reproduce. This is basically when humanity really goes extinct, although androids which were built by humans continue to exist.
- At some point after all Shades and Replicants are extinct, aliens invade Earth and create machine lifeforms to help them in this purpose. The character Emil from the first Nier game attempts to fight them by making a clone army of himself (he's an immortal skeleton bioweapon and maybe the closest thing left to an actual human) but the clones eventually lose their sanity and memories.
- However, the aliens are defeated when the machine lifeforms they created eventually overthrow them.
- The human-built androids desperately seek a purpose. In order to do this they launch what remains of the Replicant data to the surface of the Moon. It's basically remnants of data on human anatomy and DNA, but it is sufficient for the androids to create a masquerade so that they can claim there is still a human colony on the moon and set up a YorHa organisation to protect humanity by wiping out the machine lifeforms. In truth, humanity was gone before the aliens arrived. The machine lifeforms eagerly accept the antagonist role because it is believed that both sides can develop and become more like humans through an eternal war. This goes on for an unspecified amount of time.
- The events of Nier: Automata occur.


Yup, you are correct. I spent dozens of hours reading up on all this in the last few months, kinda wish you made this post earlier so I didn't have to waste so much time catching up myself LOL!

And the plot of Nier Automata is as follows (with spoilers):

SPOILER: Show
>Aliens invaded Earth
>They created machines and waged war on humans
>Humanity was wiped out
>Humans built androids, an eternal proof of mankind's existence, made in the image of men
>Top secret project YorHa was initiated. Under a false belief that the remnants of humans resided on the moon, the androids engaged in war with the machines for centuries, trying to take Earth back for their human masters
>Over centuries the machines' AI evolved, it started to mimic humans. Societies, politics, and academics were embraced by machines - even self awareness and religious philosophical topics like Heaven, God, and the Soul were being questioned and explored
>The machines created the ultimate machine replica of a man, Adam
>With Adam heavily influencing the machine network, they rebelled and annihilated the aliens (but androids didn't know that their "enemy" was already dead)
>Humans became the central interest for the new evolved self aware breed of machines - for human nature and behavior is an enigma in and of itself on Earth (Adam did not know humans were long since extinct)
>The androids continued to fight under a false belief
>Due to circumstances, 2B and 9S grew attached to each other. Perhaps the androids evolved as well, they started to resemble their creators, people, and developed emotions alongside other human characteristics
>You play the game, eventually 2B and 9S kill Adam and Eve

Ending A and B are not "endings" - they're the halfway point of the game:
-2B expresses love towards 9S and cries (very un-machine like)
-Act 2 follows the same story as 2B but from 9S' perspective, he too develops feelings for her. He also learns that there are no humans on the moon, it is just a data on mankind and some biological samples (DNA or tissue samples or something along those lines)

>Act 3 begins with the androids waging an all out assault on the machines now that their Adam and Eve leaders are dead
>The machines counterattack with a powerful virus on the android network. 9S saves himself by noticing the attack early and disconnecting from the network
>All androids die and their space station + network are destroyed
>2B gets infected too and is killed by A2, a rogue android that left YorHa
>9S realizes his meaningless existence; people are dead, androids are dead, 2B is dead, the aliens are dead, Adam is dead. It's only him and the destroyed Earth infected with mindless machines who went mad due to the virus and started killing each other - he vows to kill A2 and all the machines
>The story branches between A2 and 9S. From A2's perspective, she went rouge a few years ago and has since been living on Earth, killing machines. She meets Pascal but his village gets infected by the logic virus, and the robots kill each other. The machine network is corrupted entirely
>From 9S' perspective, a machine tower erects from the sky, and he sets out to collect keys to access it. We find out that the android cores and machine cores are made of the same material, that the two lifeforms are similar, and that is why the machine virus infected androids this easily
>He further learns that they're trapped in a cycle. The android-machine war is designed to always end in the destruction of YorHa by a virus and the cycle resets. This has been going on for centuries. The current cycle is in the hundreds or even thousands
>Once 9S and A2 (separately) make their way to the tower, it is revealed a computer lifeform who appears as a small girl in a red dress with black hair, N1, is behind the cycles. She noted that both lifeforms started trying hard to be human, to live like them, and that gotten her curious as to how this development would pan out
>A2 and 9S face off:

Ending C:
A2 kills 9S, then leaves him with pod, and she sacrifices herself to take down the source of the virus and the machine network by hacking it, ultimately destroying the tower. We then later see 9S' sword and blindfold in a forest by the river, implying he lived and gave up on being a YorHa android, perhaps he will live on as the closest thing to a human

Ending D:
9S and A2 kill each other. In his dying moments, 9S' consciousness connects with the machine network, where Adam's consciousness reveals the purpose of the tower. It is an ark, it contains all data and conciseness of machine lifeforms, and it is meant to be fired into space like a rocket, where it will drift in space for eternity, maybe one day creating life in some part of space. 9S is given the option to go with them or stay. If he goes, he ultimately rejected the YorHa project and developed self awareness. If he stays, he is hypothetically reunited with 2B upon death

Ending E:
Is a continuation if you choose to stay and die on Earth as 9S. The pods initiate the final phase of project YorHa, to delete all data on the project. But then the pods change their mind (perhaps they developed self awareness too), and decide to preserve all this data. As the pod narrates that it is nearly impossible to break the cycle, that it will always have the same result, they decided to believe in the possibility that one day the androids will be able to break out of the cycle. We then see that sometime later the pods re-assembled 2B, 9S, and A2 from spare parts of dead androids scattered throughout Earth, and that the pods will upload all the data back into them, so our protagonists will have their memories. Whether it's a blessing or a curse, to live knowing the futility and loneliness of your existence, is up to the player to decide
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Re: Currently playing 4: Guns of the Patriots

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Postby Reichu » Tue Mar 28, 2017 3:01 pm

I've been playing the Japan-only Dreamcast game Napple Tale (after meaning to get around to it for some time). This is an incredibly charming adventure-platformer hybrid, with a great soundtrack by Yoko Kanno and an adorably sassy heroine voiced by Maaya Sakamoto, set in a sort of Wonderland / dream-world kind of place. The story involves the girl (whose name is either Pouch or Porch) being accidentally brought over to the other side by an incompetent Spirit Guide named Straynap, who must then help her get back home. Not particularly different, but very fun (also quite funny) and a treat for the senses.

There is no English patch for it yet, but I know enough Japanese to be able to enjoy the game regardless. (I'm even trying to improve right now, so I can understand the story better before I go and initiate the final chain of events.) If you have at least some basic reading comprehension (kana, preferably some kanji), and enjoy games as an experience and not just a challenge, I highly recommend NT. There's a very good walkthrough at IGN if anyone wants to give it a shot.
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Crying Man
(Or, How Misato's Dad Found God): Read at AO3 & Discuss Here.
Status: First Draft. Chapter 10: Idle Hands released 5/24/2017.

"Fighting idiocy is like fighting a hydra. Cut off one head, two more grow back and need to tell you their uninformed opinion." - PeeJee, Something*Positive

Sicarius VI
Lilin
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Re: Currently playing 4: Guns of the Patriots

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Postby Sicarius VI » Tue Mar 28, 2017 9:17 pm

@Stan, Shinoyami65 -

OOO so we're talking about Nier here. Yea I've been another one playing this game since it released, mostly finished, but I've gotta do the secret boss. Put like 55+ hrs into the game.

As I've done some extensive research into Drakengard and Nier since starting to play Automata, it's really is quite the giant in story telling. Not going to re-say all the stuff Stan just posted, but will say I absolutely love these series now.

Wish I knew about them in the past, and I hope Automata does well enough so Nier can get a remaster. It's a bit hard to find atm.
"I'm not going there to die, I'm going to find out if I'm really alive." - Spike Spiegel

Joseki
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Re: Currently playing 4: Guns of the Patriots

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Postby Joseki » Mon Apr 03, 2017 1:05 pm

I've just finished Zelda BOTW and it's probably my new favorite game of all time or right on par with Half Life 2 and Mario Galaxy.
I've played many open world and various Zelda games (Skyrim, The Witcher, Morrowind, Oblivion, Far Cry, GTA V, Ocarina, Majora's Mask, Wind Waker...) but nothing is nearly as perfect as Zelda is: no bugs in 150+ hours, the map is huge and every rock, waterfall or land is rich of secrets. The world is breathtaking and the gameplay is amazingly complex. The only aspect I wouldn't rate as a 10/10 is the ending that tease you too much without really giving you anything. It's a title that surely was worth the 4 years wait and the critical acclaim it recieved.
「希望は残っているよ。どんな時にもね」

chazthesilencer
Armisael
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Re: Currently playing 4: Guns of the Patriots

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Postby chazthesilencer » Mon Apr 17, 2017 1:43 pm

View Original PostAngelNo13Bardiel wrote:Corpse Party

Did you ever get round to finishing? How long did you last before going to GameFAQ?

Recently finished PW: Spirit of Justice. The final case was a great ending with some really whacky twists. I’ll probably buy the DLC cases on a later date.
Giving Prof.Layton and the Miracle Mask my full attention for now. Should keep me occupied until the next Fire Emblem comes out.

In the middle of The Walking Dead: New Frontier.
I never had any significant trouble with Telltale games until now; the graphical glitches can be pretty bad even on my fairly buff laptop with medium-quality texture settings.
Techincal issues aside- the story isn’t great, unfortunately.
Walkers are just a nuisance at this point, every once in a while they pop up and you’re like- “Oh yeah, this game has zombies in it”. I didn’t feel any real tension until the third episode’s warehouse sequence- where you’re racing against the clock to get into the building. More sequences like this would be a welcome thing.
A couple of complaints people keep moaning about is:
1) Clementine isn’t the player character. Boo-hoo. She’s still a big part of the story, quit bitching.
2) The episode lengths are too short. Sadly, this is true. The first two episodes are especially short. Unforgivably so. TT better pack something really special into the remainder of the season.
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