Unit 00 "shoulder bulges"

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Unit 00 "shoulder bulges"

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Postby Duke » Thu Feb 05, 2009 11:30 pm

on the unit 00 wiki page, ursus arctos says that it has "shoulder bulges"

I looked at pictures of it, as well as unit 02, and there are no "shoulder bulges"

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Re: Unit 00 "shoulder bulges"

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Postby Action_Bastard » Fri Feb 06, 2009 12:03 am

That's because Unit 00, at first, had no pylons, or the fins on the shoulders, that usually hold a prog knife, or in Unit 02's case, spike projectiles. Thus, no pylons = shoulder bulges.
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Postby Reichu » Fri Feb 06, 2009 12:19 am

I'm kind of lost about these "shoulder bulges", too.

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Postby Action_Bastard » Fri Feb 06, 2009 12:41 am

I just Ctrl-F'd the Unit 00 wiki page, and "shoulder bulges" is not on the page....I was gonna go in depth with screenshots of the "bulges" but there seems to be no point now.
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Postby Duke » Fri Feb 06, 2009 1:00 am

I took it off because there's not really a "bulge"

it just looks like a regular humanoid shoulder/arm.

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Postby UrsusArctos » Fri Feb 06, 2009 9:09 am

Ah, drat...did I make a big boo-boo over there? Looks like it. >_<
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Postby Reichu » Fri Feb 06, 2009 9:47 am

Eva-00 pre-upgrade has a sort of exaggerated roundness to the top of the arms (deltoid area) -- is that what's being referred to by "bulges"? I could do some more thorough checking (can't right now), but I'm pretty sure this is just what Eva arms "normally" look like without any pylons on.

For a useful example, compare the tantrum sequences in #05 and #14. Mostly reused animation, right? They should have redrawn her torso armor to compensate for the upgrade (the chest plate configuration is different), but the deltoid region of the arms should look the same.

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Postby UrsusArctos » Fri Feb 06, 2009 9:57 am

Reichu wrote:Eva-00 pre-upgrade has a sort of exaggerated roundness to the top of the arms (deltoid area) -- is that what's being referred to by "bulges"?


Yes, that's what I was talking about.
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