Evangelion Starcraft Maps

Fanfiction, fan art, AMVs, and any other fan creations or Eva-related projects: share your work and discuss others' here.

Moderator: Board Staff

Dave
Lilin
Lilin
Posts: 1018
Joined: Jun 21, 2004
Location: New York, U.S.A.

Evangelion Starcraft Maps

  •      
  •      
  • Quote

Postby Dave » Wed Jul 14, 2004 11:15 pm

http://www.starcraft.org/scums/maps.asp?mode=showdetails&id=3071
and
http://www.starcraft.org/scums/maps.asp?mode=showdetails&id=3748
They're only single player maps, but they aren't half bad. There is also an Evangelion multiplayer map floating around b.net (that I have on my comp, can't find a link to it though) that is quite good, despite the fact that they add 5 more angels after Kaworu. It's fun killing Sachiel (marine) with Misato (DT). :D
Beatus vir qui suffert tentationem.

coff
Gaghiel
Gaghiel
Posts: 358
Joined: Jun 21, 2004
Location: Long Beach, CA

  •      
  •      
  • Quote

Postby coff » Wed Jul 14, 2004 11:35 pm

Yea I've played that. You have to defend the magi from angel attacks.

Dark FireStar
Arael
Arael
User avatar
Posts: 866
Joined: Sep 09, 2004
Location: I Wish I lived with Rei

  •      
  •      
  • Quote

Postby Dark FireStar » Wed Oct 13, 2004 4:31 pm

holy crap i have to play that is that the link to it cause i cant get to it on this computer?
Don't ban me for a limited time! Either ban me for good or let me be. (I only hold grudges for a few years lol)

Oblivious
Lilith
User avatar
Posts: 125
Joined: Nov 19, 2004

  •      
  •      
  • Quote

Postby Oblivious » Fri Nov 19, 2004 8:44 am

On a slightly related topic, in my free time I've designed a Warcraft 3 hero for Ayanami in my mind.

Name: Ayanami Rei
Class: Angel Clone
Primary Attribute : Intelligence

I think giving her the stats of a normal Archmage would be agreeable. As for hero model, I'd use an edited version of Jaina.

Now for the fun part, spells.

A.T field
Bends reality to form a highly protective barrier around the caster and nearby units. Drains mana until deativated.

Level 1: Reduces damage by 25% and gives 20% magic resistance. 125+8 mana per second. Capped at 18 units.

Level 2: Reduces damage by 35% and gives 30% magic resistance. 125+8 mana per second. Capped at 24 units.

Level 3: Reduces damage by 45% and gives 40% magic resistance. 100+10 mana per second. Capped at 30 units.

Anti A.T Field
Tears away at enemies' fabric of existence.

Level 1: Enemies take 20% more damage and take damage of 3hp/s
125+8 mana per second. Capped at 6 units.

Level 2: Enemies take 30% more damage and take damage of 6hp/s
125+8 mana per second. Capped at 8 units.

Level 3: Enemies take 40% more damage and take damage of 9hp/s
150+8 mana per second. Capped at 10 units.

The cap's to prevent abuse during FFA games.

Angel's Heritage(Passive)
The angel clone's regenerative abilities restore over time it's body and spirit.

Level 1: Gains 5hp/s regeneration and adds 50% mana regeneration.

Level 2: Gains 8hp/s regeneration and adds 75% mana regeneration.

Level 3: Gains 10hp/s regeneration and adds 100% mana regeneration.

Third Impact(Ultimate)
Brings the apocolypse.

Level 1: Destroys all units on the map. Caster keeps her life. Requires 100% mana to cast and has a casting time of 20 seconds. Has cooldown of 15 minutes.
http://graveyardofroses.spaces.live.com
You can either choose to change yourself or change your surroundings. All decisions are variations of those two.

Hunter21
Pilot
Pilot
User avatar
Age: 39
Posts: 2020
Joined: Jun 21, 2004
Location: Land of 11,842 Lakes
Gender: Male

  •      
  •      
  • Quote

Postby Hunter21 » Fri Nov 19, 2004 1:34 pm

Sounds like a good character. Most of the abilities are well thought out, but the ultimate is a little extreme. Maybe change it to only the hero's survive for all teams.
EVANGERIONANIME is stupid

Come Join the Sakaki Fan Club!

Remember you're on Evageeks, where preset personal delusions outweigh reality.


Return to “Fandom Area”

Who is online

Users browsing this forum: No registered users and 0 guests